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// File locking implementation // TODO: Implement file-based locking for multi-process safety use std::path::Path; use vectrust_core::*; pub struct FileLock { _path: std::path::PathBuf, } impl FileLock { pub fn new(_path: &Path) -> Result<Self> { // TODO: Implement file locking Ok(Self { _path: _path.to_path_buf(), }) } }