# Rust Build Artifacts
target/
# Lock file (Keep if this is a library, ignore if binary. This is binary, but keeping tracked for reproducible builds)
# Cargo.lock
# Environment variables
.env*
# OS generated files
.DS_Store
# Editor configuration
.vscode/
# Project Specific Files
db.json
cache.json
hnsw_index.json
# Large model files (should be managed separately)
onnx/
# Test/Output files
vectordb_search_results.txt
# Qdrant
qdrant_storage/
# Test repos
repo-collection/