use std::ops::{Add, AddAssign};
use crate::vector::vec2::Vec2;
impl Add<&Vec2> for &Vec2 {
type Output = Vec2;
fn add(self, rhs: &Vec2) -> Self::Output {
let matrix = unsafe { self.data.matrix + rhs.data.matrix };
Vec2::from(matrix)
}
}
#[allow(clippy::op_ref)]
impl Add<&Vec2> for Vec2 {
type Output = Vec2;
fn add(self, rhs: &Vec2) -> Self::Output {
&self + rhs
}
}
#[allow(clippy::op_ref)]
impl Add<Vec2> for &Vec2 {
type Output = Vec2;
fn add(self, rhs: Vec2) -> Self::Output {
self + &rhs
}
}
impl Add<Vec2> for Vec2 {
type Output = Vec2;
fn add(self, rhs: Vec2) -> Self::Output {
&self + &rhs
}
}
impl AddAssign<&Vec2> for Vec2 {
fn add_assign(&mut self, rhs: &Vec2) {
unsafe { self.data.matrix += rhs.data.matrix }
}
}
impl AddAssign<Vec2> for Vec2 {
fn add_assign(&mut self, rhs: Vec2) {
*self += &rhs
}
}