Expand description
Core structures for editing point-based structures.
This crate provides the fundamental building blocks for creating vector graphics editors.
It defines the core data structures such as PointObject and Layer, and provides traits
for configuring selection settings and behaviors.
§Features
PointObject: A generic struct representing a collection of points with associated options.Layer: A struct representing a layer ofPointObjects.SelectSettings: A trait for configuring selection settings for point objects.Selectable: A trait for selecting points within aPointObject.
Structs§
- Layer
- A struct representing a layer of point objects.
- Point
Object - A struct representing a point object with associated points and options.
Traits§
- Select
Settings - A trait for configuring selection settings for point objects.