vecboost 0.2.0

High-performance embedding vector service written in Rust
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
// Copyright (c) 2025-2026 Kirky.X
//
// Licensed under the MIT License
// See LICENSE file in the project root for full license information.

use log::{debug, info, warn};
use std::collections::HashMap;
use std::sync::Arc;
use tokio::sync::RwLock;

/// GPU 内存管理配置
#[derive(Debug, Clone)]
pub struct GpuMemoryConfig {
    /// 安全内存阈值(占总内存的百分比)
    pub safety_threshold: f64,
    /// 最小批量大小
    pub min_batch_size: usize,
    /// 最大批量大小
    pub max_batch_size: usize,
    /// 是否启用动态调整
    pub dynamic_adjustment: bool,
    /// 监控采样间隔(秒)
    pub monitor_interval_secs: u64,
}

impl Default for GpuMemoryConfig {
    fn default() -> Self {
        Self {
            safety_threshold: 0.8, // 80% 内存使用率
            min_batch_size: 1,
            max_batch_size: 256,
            dynamic_adjustment: true,
            monitor_interval_secs: 5,
        }
    }
}

/// 模型内存需求
#[derive(Debug, Clone)]
pub struct ModelMemoryRequirements {
    /// 模型名称
    pub model_name: String,
    /// 基础内存需求(字节)
    pub base_memory_bytes: u64,
    /// 每个 token 的内存需求(字节)
    pub per_token_memory_bytes: u64,
    /// 每个向量的内存需求(字节)
    pub per_vector_memory_bytes: u64,
    /// 最大序列长度
    pub max_sequence_length: usize,
}

impl ModelMemoryRequirements {
    pub fn calculate_memory_for_batch(
        &self,
        batch_size: usize,
        sequence_length: usize,
        output_dimension: usize,
    ) -> u64 {
        let input_memory = self.base_memory_bytes
            + (batch_size as u64 * sequence_length as u64 * self.per_token_memory_bytes);

        let output_memory =
            batch_size as u64 * output_dimension as u64 * self.per_vector_memory_bytes;

        input_memory + output_memory
    }
}

/// 智能 GPU 内存管理器
pub struct SmartGpuMemoryManager {
    /// 设备总内存(字节)
    device_total_memory: u64,
    /// 当前已分配内存(字节)
    current_allocations: u64,
    /// 模型内存需求映射
    model_requirements: HashMap<String, ModelMemoryRequirements>,
    /// 配置
    config: GpuMemoryConfig,
    /// 性能历史记录
    performance_history: Vec<PerformanceSample>,
    /// 当前批量大小
    current_batch_size: usize,
}

/// 性能采样数据
#[derive(Debug, Clone)]
struct PerformanceSample {
    timestamp: std::time::Instant,
    batch_size: usize,
    latency_ms: f64,
    memory_usage_percent: f64,
    throughput_req_per_sec: f64,
}

impl SmartGpuMemoryManager {
    /// 创建新的 GPU 内存管理器
    pub fn new(device_total_memory: u64, config: GpuMemoryConfig) -> Self {
        Self {
            device_total_memory,
            current_allocations: 0,
            model_requirements: HashMap::new(),
            config,
            performance_history: Vec::with_capacity(100),
            current_batch_size: 16, // 默认批量大小
        }
    }

    /// 注册模型内存需求
    pub fn register_model(&mut self, requirements: ModelMemoryRequirements) {
        let model_name = requirements.model_name.clone();
        self.model_requirements
            .insert(model_name.clone(), requirements);
        info!("Registered memory requirements for model: {}", model_name);
    }

    /// 计算最优批量大小
    pub fn calculate_optimal_batch_size(
        &self,
        model_name: &str,
        sequence_length: usize,
        output_dimension: usize,
    ) -> Result<usize, String> {
        let requirements = self
            .model_requirements
            .get(model_name)
            .ok_or_else(|| format!("Model '{}' not registered", model_name))?;

        // 确保序列长度不超过模型限制
        let sequence_length = std::cmp::min(sequence_length, requirements.max_sequence_length);

        // 计算可用内存
        let available_memory = self.available_memory();
        let safety_memory = (self.device_total_memory as f64 * self.config.safety_threshold) as u64;
        let usable_memory = std::cmp::min(available_memory, safety_memory);

        // 二分查找最优批量大小
        let mut low = self.config.min_batch_size;
        let mut high = self.config.max_batch_size;
        let mut optimal = low;

        while low <= high {
            let mid = (low + high) / 2;
            let required_memory =
                requirements.calculate_memory_for_batch(mid, sequence_length, output_dimension);

            if required_memory <= usable_memory {
                optimal = mid;
                low = mid + 1;
            } else {
                high = mid - 1;
            }
        }

        // 如果找不到合适的批量大小,使用最小值
        if optimal < self.config.min_batch_size {
            warn!(
                "Insufficient GPU memory for model '{}', using minimum batch size {}",
                model_name, self.config.min_batch_size
            );
            return Ok(self.config.min_batch_size);
        }

        debug!(
            "Calculated optimal batch size {} for model '{}' (sequence length: {}, output dim: {})",
            optimal, model_name, sequence_length, output_dimension
        );

        Ok(optimal)
    }

    /// 动态调整批量大小
    pub fn adjust_batch_size_dynamically(&mut self, latency_ms: f64, memory_usage_percent: f64) {
        if !self.config.dynamic_adjustment {
            return;
        }

        // 记录性能样本
        let sample = PerformanceSample {
            timestamp: std::time::Instant::now(),
            batch_size: self.current_batch_size,
            latency_ms,
            memory_usage_percent,
            throughput_req_per_sec: 1000.0 / latency_ms * self.current_batch_size as f64,
        };

        self.performance_history.push(sample);

        // 保持历史记录大小
        if self.performance_history.len() > 100 {
            self.performance_history.remove(0);
        }

        // 分析最近性能
        let recent_samples: Vec<&PerformanceSample> =
            self.performance_history.iter().rev().take(10).collect();

        if recent_samples.len() < 5 {
            return;
        }

        let avg_latency: f64 =
            recent_samples.iter().map(|s| s.latency_ms).sum::<f64>() / recent_samples.len() as f64;

        let avg_memory: f64 = recent_samples
            .iter()
            .map(|s| s.memory_usage_percent)
            .sum::<f64>()
            / recent_samples.len() as f64;

        // 调整逻辑
        let mut new_batch_size = self.current_batch_size;

        if avg_latency < 30.0 && avg_memory < 70.0 {
            // 性能良好,可以增加批量
            new_batch_size = std::cmp::min(new_batch_size * 2, self.config.max_batch_size);
            info!(
                "Increasing batch size to {} (latency: {:.1}ms, memory: {:.1}%)",
                new_batch_size, avg_latency, avg_memory
            );
        } else if avg_latency > 100.0 || avg_memory > 90.0 {
            // 性能下降,减少批量
            new_batch_size = std::cmp::max(new_batch_size / 2, self.config.min_batch_size);
            warn!(
                "Decreasing batch size to {} (latency: {:.1}ms, memory: {:.1}%)",
                new_batch_size, avg_latency, avg_memory
            );
        }

        self.current_batch_size = new_batch_size;
    }

    /// 分配内存
    pub fn allocate(&mut self, bytes: u64) -> Result<(), String> {
        let available = self.available_memory();

        if bytes > available {
            return Err(format!(
                "Insufficient GPU memory: requested {} bytes, available {} bytes",
                bytes, available
            ));
        }

        self.current_allocations += bytes;
        debug!(
            "Allocated {} bytes GPU memory, total allocated: {} bytes",
            bytes, self.current_allocations
        );

        Ok(())
    }

    /// 释放内存
    pub fn deallocate(&mut self, bytes: u64) {
        if bytes > self.current_allocations {
            warn!(
                "Attempted to deallocate {} bytes but only {} bytes allocated",
                bytes, self.current_allocations
            );
            self.current_allocations = 0;
        } else {
            self.current_allocations -= bytes;
        }

        debug!(
            "Deallocated {} bytes GPU memory, total allocated: {} bytes",
            bytes, self.current_allocations
        );
    }

    /// 获取可用内存
    pub fn available_memory(&self) -> u64 {
        self.device_total_memory
            .saturating_sub(self.current_allocations)
    }

    /// 获取内存使用率
    pub fn memory_usage_percent(&self) -> f64 {
        (self.current_allocations as f64 / self.device_total_memory as f64) * 100.0
    }

    /// 获取性能统计
    pub fn get_performance_stats(&self) -> PerformanceStats {
        if self.performance_history.is_empty() {
            return PerformanceStats {
                avg_latency_ms: 0.0,
                p95_latency_ms: 0.0,
                p99_latency_ms: 0.0,
                avg_throughput_req_per_sec: 0.0,
                max_throughput_req_per_sec: 0.0,
                current_batch_size: self.current_batch_size,
                memory_usage_percent: self.memory_usage_percent(),
            };
        }

        let latencies: Vec<f64> = self
            .performance_history
            .iter()
            .map(|s| s.latency_ms)
            .collect();

        let throughputs: Vec<f64> = self
            .performance_history
            .iter()
            .map(|s| s.throughput_req_per_sec)
            .collect();

        PerformanceStats {
            avg_latency_ms: latencies.iter().sum::<f64>() / latencies.len() as f64,
            p95_latency_ms: Self::percentile(&latencies, 0.95),
            p99_latency_ms: Self::percentile(&latencies, 0.99),
            avg_throughput_req_per_sec: throughputs.iter().sum::<f64>() / throughputs.len() as f64,
            max_throughput_req_per_sec: throughputs.iter().cloned().fold(0.0, f64::max),
            current_batch_size: self.current_batch_size,
            memory_usage_percent: self.memory_usage_percent(),
        }
    }

    /// 计算百分位数
    fn percentile(data: &[f64], percentile: f64) -> f64 {
        if data.is_empty() {
            return 0.0;
        }

        let mut sorted = data.to_vec();
        sorted.sort_by(|a, b| a.partial_cmp(b).unwrap());

        let index = (percentile * (sorted.len() - 1) as f64).round() as usize;
        sorted[index]
    }
}

/// 性能统计
#[derive(Debug, Clone, Default)]
pub struct PerformanceStats {
    pub avg_latency_ms: f64,
    pub p95_latency_ms: f64,
    pub p99_latency_ms: f64,
    pub avg_throughput_req_per_sec: f64,
    pub max_throughput_req_per_sec: f64,
    pub current_batch_size: usize,
    pub memory_usage_percent: f64,
}

/// 线程安全的 GPU 内存管理器包装
#[derive(Clone)]
pub struct SharedGpuMemoryManager {
    inner: Arc<RwLock<SmartGpuMemoryManager>>,
}

impl SharedGpuMemoryManager {
    pub fn new(device_total_memory: u64, config: GpuMemoryConfig) -> Self {
        Self {
            inner: Arc::new(RwLock::new(SmartGpuMemoryManager::new(
                device_total_memory,
                config,
            ))),
        }
    }

    pub async fn calculate_optimal_batch_size(
        &self,
        model_name: &str,
        sequence_length: usize,
        output_dimension: usize,
    ) -> Result<usize, String> {
        let manager = self.inner.read().await;
        manager.calculate_optimal_batch_size(model_name, sequence_length, output_dimension)
    }

    pub async fn adjust_batch_size_dynamically(&self, latency_ms: f64, memory_usage_percent: f64) {
        let mut manager = self.inner.write().await;
        manager.adjust_batch_size_dynamically(latency_ms, memory_usage_percent)
    }

    pub async fn allocate(&self, bytes: u64) -> Result<(), String> {
        let mut manager = self.inner.write().await;
        manager.allocate(bytes)
    }

    pub async fn deallocate(&self, bytes: u64) {
        let mut manager = self.inner.write().await;
        manager.deallocate(bytes)
    }

    pub async fn get_performance_stats(&self) -> PerformanceStats {
        let manager = self.inner.read().await;
        manager.get_performance_stats()
    }

    pub async fn get_available_memory(&self) -> u64 {
        let manager = self.inner.read().await;
        manager.available_memory()
    }

    pub async fn register_model(&self, requirements: ModelMemoryRequirements) {
        let mut manager = self.inner.write().await;
        manager.register_model(requirements);
    }

    pub async fn get_memory_usage_percent(&self) -> f64 {
        let manager = self.inner.read().await;
        manager.memory_usage_percent()
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_model_memory_calculation() {
        let requirements = ModelMemoryRequirements {
            model_name: "test-model".to_string(),
            base_memory_bytes: 100_000_000, // 100MB
            per_token_memory_bytes: 1000,   // 1KB per token
            per_vector_memory_bytes: 4000,  // 4KB per vector (1024 dims * 4 bytes)
            max_sequence_length: 512,
        };

        let memory = requirements.calculate_memory_for_batch(32, 256, 1024);

        // 计算预期值
        let input_memory = 100_000_000 + (32 * 256 * 1000) as u64;
        let output_memory = 32 * 1024 * 4000;
        let expected = input_memory + output_memory;

        assert_eq!(memory, expected);
    }

    #[test]
    fn test_optimal_batch_size_calculation() {
        let config = GpuMemoryConfig::default();
        let mut manager = SmartGpuMemoryManager::new(8 * 1024 * 1024 * 1024, config); // 8GB

        let requirements = ModelMemoryRequirements {
            model_name: "test-model".to_string(),
            base_memory_bytes: 2 * 1024 * 1024 * 1024, // 2GB
            per_token_memory_bytes: 1000,
            per_vector_memory_bytes: 4000,
            max_sequence_length: 512,
        };

        manager.register_model(requirements);

        let batch_size = manager
            .calculate_optimal_batch_size("test-model", 256, 1024)
            .expect("Should calculate batch size");

        assert!(batch_size >= 1);
        assert!(batch_size <= 256);
    }

    #[test]
    fn test_dynamic_batch_adjustment() {
        let config = GpuMemoryConfig {
            dynamic_adjustment: true,
            ..Default::default()
        };

        let mut manager = SmartGpuMemoryManager::new(8 * 1024 * 1024 * 1024, config);

        // 初始批量大小
        assert_eq!(manager.current_batch_size, 16);

        // 良好性能,应该增加批量
        manager.adjust_batch_size_dynamically(20.0, 60.0);
        let new_size = manager.current_batch_size;
        assert!(new_size >= 16);

        // 性能下降,应该减少批量
        manager.adjust_batch_size_dynamically(150.0, 95.0);
        let reduced_size = manager.current_batch_size;
        assert!(reduced_size <= new_size);
    }

    #[tokio::test]
    async fn test_shared_memory_manager() {
        let config = GpuMemoryConfig::default();
        let manager = SharedGpuMemoryManager::new(8 * 1024 * 1024 * 1024, config);

        // 测试并发访问
        let manager_clone = manager.clone();
        let handle = tokio::spawn(async move { manager_clone.allocate(100_000_000).await });

        let result = handle.await.unwrap();
        assert!(result.is_ok());

        let stats = manager.get_performance_stats().await;
        assert_eq!(stats.current_batch_size, 16);
    }

    #[test]
    fn test_gpu_memory_config_default() {
        let config = GpuMemoryConfig::default();
        assert!((config.safety_threshold - 0.8).abs() < f64::EPSILON);
        assert_eq!(config.min_batch_size, 1);
        assert_eq!(config.max_batch_size, 256);
        assert!(config.dynamic_adjustment);
        assert_eq!(config.monitor_interval_secs, 5);
    }

    #[test]
    fn test_calculate_optimal_batch_size_unregistered_model_errors() {
        let manager =
            SmartGpuMemoryManager::new(8 * 1024 * 1024 * 1024, GpuMemoryConfig::default());

        let result = manager.calculate_optimal_batch_size("nonexistent", 256, 1024);
        assert!(result.is_err());
        assert!(result.unwrap_err().contains("not registered"));
    }

    #[test]
    fn test_calculate_optimal_batch_size_uses_min_when_insufficient() {
        let config = GpuMemoryConfig {
            min_batch_size: 1,
            max_batch_size: 256,
            ..Default::default()
        };
        let mut manager = SmartGpuMemoryManager::new(1024, config);

        let requirements = ModelMemoryRequirements {
            model_name: "big-model".to_string(),
            base_memory_bytes: 2 * 1024,
            per_token_memory_bytes: 100,
            per_vector_memory_bytes: 100,
            max_sequence_length: 512,
        };
        manager.register_model(requirements);

        let batch_size = manager
            .calculate_optimal_batch_size("big-model", 256, 1024)
            .expect("Should return minimum batch size");
        assert_eq!(batch_size, 1);
    }

    #[test]
    fn test_calculate_optimal_batch_size_caps_sequence_length() {
        let mut manager =
            SmartGpuMemoryManager::new(8 * 1024 * 1024 * 1024, GpuMemoryConfig::default());

        let requirements = ModelMemoryRequirements {
            model_name: "test-model".to_string(),
            base_memory_bytes: 100_000_000,
            per_token_memory_bytes: 1000,
            per_vector_memory_bytes: 4000,
            max_sequence_length: 128,
        };
        manager.register_model(requirements);

        let result = manager
            .calculate_optimal_batch_size("test-model", 1024, 768)
            .expect("Should calculate");

        let capped_result = manager
            .calculate_optimal_batch_size("test-model", 128, 768)
            .expect("Should calculate");

        assert_eq!(result, capped_result);
    }

    #[test]
    fn test_adjust_batch_size_dynamically_disabled() {
        let config = GpuMemoryConfig {
            dynamic_adjustment: false,
            ..Default::default()
        };
        let mut manager = SmartGpuMemoryManager::new(8 * 1024 * 1024 * 1024, config);

        let initial = manager.current_batch_size;
        manager.adjust_batch_size_dynamically(20.0, 60.0);
        assert_eq!(manager.current_batch_size, initial);
    }

    #[test]
    fn test_adjust_batch_size_dynamically_insufficient_samples() {
        let mut manager =
            SmartGpuMemoryManager::new(8 * 1024 * 1024 * 1024, GpuMemoryConfig::default());

        let initial = manager.current_batch_size;
        for _ in 0..4 {
            manager.adjust_batch_size_dynamically(20.0, 60.0);
        }
        assert_eq!(manager.current_batch_size, initial);
    }

    #[test]
    fn test_adjust_batch_size_dynamically_no_change_in_middle_range() {
        let mut manager =
            SmartGpuMemoryManager::new(8 * 1024 * 1024 * 1024, GpuMemoryConfig::default());

        let initial = manager.current_batch_size;
        for _ in 0..6 {
            manager.adjust_batch_size_dynamically(50.0, 80.0);
        }
        assert_eq!(manager.current_batch_size, initial);
    }

    #[test]
    fn test_adjust_batch_size_dynamically_increases_on_good_performance() {
        let mut manager =
            SmartGpuMemoryManager::new(8 * 1024 * 1024 * 1024, GpuMemoryConfig::default());

        let initial = manager.current_batch_size;
        for _ in 0..6 {
            manager.adjust_batch_size_dynamically(20.0, 60.0);
        }
        assert!(manager.current_batch_size > initial);
    }

    #[test]
    fn test_adjust_batch_size_dynamically_decreases_on_poor_performance() {
        let mut manager =
            SmartGpuMemoryManager::new(8 * 1024 * 1024 * 1024, GpuMemoryConfig::default());

        for _ in 0..6 {
            manager.adjust_batch_size_dynamically(20.0, 60.0);
        }
        let increased = manager.current_batch_size;

        for _ in 0..6 {
            manager.adjust_batch_size_dynamically(150.0, 95.0);
        }
        assert!(manager.current_batch_size <= increased);
    }

    #[test]
    fn test_allocate_success() {
        let mut manager =
            SmartGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        assert!(manager.allocate(512 * 1024 * 1024).is_ok());
        assert_eq!(manager.available_memory(), 512 * 1024 * 1024);
    }

    #[test]
    fn test_allocate_insufficient_memory() {
        let mut manager =
            SmartGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        let result = manager.allocate(2 * 1024 * 1024 * 1024);
        assert!(result.is_err());
        assert!(result.unwrap_err().contains("Insufficient"));
    }

    #[test]
    fn test_deallocate_normal() {
        let mut manager =
            SmartGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        manager.allocate(512 * 1024 * 1024).unwrap();
        manager.deallocate(256 * 1024 * 1024);
        assert_eq!(manager.available_memory(), 768 * 1024 * 1024);
    }

    #[test]
    fn test_deallocate_more_than_allocated_resets_to_zero() {
        let mut manager =
            SmartGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        manager.allocate(256 * 1024 * 1024).unwrap();
        manager.deallocate(512 * 1024 * 1024);
        assert_eq!(manager.available_memory(), 1024 * 1024 * 1024);
    }

    #[test]
    fn test_get_performance_stats_empty_history() {
        let manager = SmartGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        let stats = manager.get_performance_stats();
        assert_eq!(stats.avg_latency_ms, 0.0);
        assert_eq!(stats.p95_latency_ms, 0.0);
        assert_eq!(stats.p99_latency_ms, 0.0);
        assert_eq!(stats.avg_throughput_req_per_sec, 0.0);
        assert_eq!(stats.max_throughput_req_per_sec, 0.0);
        assert_eq!(stats.current_batch_size, 16);
        assert_eq!(stats.memory_usage_percent, 0.0);
    }

    #[test]
    fn test_get_performance_stats_with_history() {
        let mut manager =
            SmartGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        for _ in 0..6 {
            manager.adjust_batch_size_dynamically(30.0, 50.0);
        }
        let stats = manager.get_performance_stats();
        assert!(stats.avg_latency_ms > 0.0);
        assert!(stats.p95_latency_ms > 0.0);
        assert!(stats.p99_latency_ms > 0.0);
        assert!(stats.avg_throughput_req_per_sec > 0.0);
        assert!(stats.max_throughput_req_per_sec > 0.0);
    }

    #[test]
    fn test_memory_usage_percent() {
        let mut manager =
            SmartGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        assert!((manager.memory_usage_percent() - 0.0).abs() < 0.1);

        manager.allocate(512 * 1024 * 1024).unwrap();
        assert!((manager.memory_usage_percent() - 50.0).abs() < 0.1);
    }

    #[tokio::test]
    async fn test_shared_manager_allocate_and_deallocate() {
        let manager = SharedGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        assert!(manager.allocate(256 * 1024 * 1024).await.is_ok());
        assert_eq!(manager.get_available_memory().await, 768 * 1024 * 1024);

        manager.deallocate(128 * 1024 * 1024).await;
        assert_eq!(manager.get_available_memory().await, 896 * 1024 * 1024);
    }

    #[tokio::test]
    async fn test_shared_manager_allocate_insufficient() {
        let manager = SharedGpuMemoryManager::new(1024, GpuMemoryConfig::default());

        let result = manager.allocate(2048).await;
        assert!(result.is_err());
    }

    #[tokio::test]
    async fn test_shared_manager_get_memory_usage_percent() {
        let manager = SharedGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        assert!((manager.get_memory_usage_percent().await - 0.0).abs() < 0.1);

        manager.allocate(512 * 1024 * 1024).await.unwrap();
        assert!((manager.get_memory_usage_percent().await - 50.0).abs() < 0.1);
    }

    #[tokio::test]
    async fn test_shared_manager_register_model_and_calculate() {
        let manager =
            SharedGpuMemoryManager::new(8 * 1024 * 1024 * 1024, GpuMemoryConfig::default());

        let requirements = ModelMemoryRequirements {
            model_name: "test-model".to_string(),
            base_memory_bytes: 100_000_000,
            per_token_memory_bytes: 1000,
            per_vector_memory_bytes: 4000,
            max_sequence_length: 512,
        };
        manager.register_model(requirements).await;

        let result = manager
            .calculate_optimal_batch_size("test-model", 256, 1024)
            .await;
        assert!(result.is_ok());
        assert!(result.unwrap() >= 1);
    }

    #[tokio::test]
    async fn test_shared_manager_calculate_unregistered_model_errors() {
        let manager =
            SharedGpuMemoryManager::new(8 * 1024 * 1024 * 1024, GpuMemoryConfig::default());

        let result = manager
            .calculate_optimal_batch_size("nonexistent", 256, 1024)
            .await;
        assert!(result.is_err());
    }

    #[tokio::test]
    async fn test_shared_manager_get_performance_stats_empty() {
        let manager = SharedGpuMemoryManager::new(1024 * 1024 * 1024, GpuMemoryConfig::default());

        let stats = manager.get_performance_stats().await;
        assert_eq!(stats.avg_latency_ms, 0.0);
        assert_eq!(stats.current_batch_size, 16);
    }
}