use core::ops::Neg;
use num_traits::{One, Zero};
#[inline]
pub fn set<T>(out: &mut [T; 3], x: T, y: T, z: T) -> &mut [T; 3] {
out[0] = x;
out[1] = y;
out[2] = z;
out
}
#[inline(always)]
pub fn set_zero<T>(out: &mut [T; 3]) -> &mut [T; 3]
where
T: Zero,
{
set(out, T::zero(), T::zero(), T::zero())
}
#[inline(always)]
pub fn set_one<T>(out: &mut [T; 3]) -> &mut [T; 3]
where
T: One,
{
set(out, T::one(), T::one(), T::one())
}
#[inline(always)]
pub fn set_up<T>(out: &mut [T; 3]) -> &mut [T; 3]
where
T: One + Zero,
{
set(out, T::zero(), T::zero(), T::one())
}
#[inline(always)]
pub fn set_down<T>(out: &mut [T; 3]) -> &mut [T; 3]
where
T: Neg<Output = T> + One + Zero,
{
set(out, T::zero(), T::zero(), -T::one())
}
#[inline(always)]
pub fn set_left<T>(out: &mut [T; 3]) -> &mut [T; 3]
where
T: Neg<Output = T> + One + Zero,
{
set(out, -T::one(), T::zero(), T::zero())
}
#[inline(always)]
pub fn set_right<T>(out: &mut [T; 3]) -> &mut [T; 3]
where
T: One + Zero,
{
set(out, T::one(), T::zero(), T::zero())
}
#[inline(always)]
pub fn set_forward<T>(out: &mut [T; 3]) -> &mut [T; 3]
where
T: One + Zero,
{
set(out, T::zero(), T::one(), T::zero())
}
#[inline(always)]
pub fn set_backward<T>(out: &mut [T; 3]) -> &mut [T; 3]
where
T: Neg<Output = T> + One + Zero,
{
set(out, T::zero(), -T::one(), T::zero())
}
#[inline]
pub fn set_vec2<'out, T>(out: &'out mut [T; 3], v: &[T; 2]) -> &'out mut [T; 3]
where
T: Clone + Zero,
{
set(out, v[0].clone(), v[1].clone(), T::zero())
}
#[inline]
pub fn set_vec4<'out, T>(out: &'out mut [T; 3], v: &[T; 4]) -> &'out mut [T; 3]
where
T: Clone,
{
set(out, v[0].clone(), v[1].clone(), v[2].clone())
}