# vec3-rs
[This crate](https://crates.io/crates/vec3-rs) provides a simple implementation of 3D vectors in Rust.
Supports any numeric type trough [num-traits](https://crates.io/crates/num-traits).
## Example
```rust
type Vector3 = vec3_rs::Vector3<f64>;
fn main() {
let v1 = Vector3::new(1, 2.5, 3);
let v2 = Vector3::from([9.0, 1.0, 4.0]);
let v3 = (v1 + v2) - (v1 - v2);
let v3 = v3.cross(&v2);
let v3 = v3 * v3.dot(&v1);
let v3 = v3 * 10.0 / 3.2;
let v3 = v3.normalized();
let v3 = v3.lerp(&Vector3::zero(), 0.25);
let v3 = v3.floor();
println!("{v3}");
println!("{}", v3.angle(&Vector3::z_axis()));
println!("{}", v3.fuzzy_equal(&Vector3::z_axis(), 2.0));
}
```