vec3-rs 0.4.1

minimal 3d vector implementation
Documentation
# vec3-rs

[This crate](https://crates.io/crates/vec3-rs) provides a simple implementation of 3D vectors in Rust.
Supports any numeric type trough [num-traits](https://crates.io/crates/num-traits).

## Example

```rust
type Vector3 = vec3_rs::Vector3<f64>;

fn main() {
    let v1 = Vector3::new(1, 2.5, 3);
    let v2 = Vector3::from([9.0, 1.0, 4.0]);

    let v3 = (v1 + v2) - (v1 - v2);
    let v3 = v3.cross(&v2);
    let v3 = v3 * v3.dot(&v1);
    let v3 = v3 * 10.0 / 3.2;
    let v3 = v3.normalized();
    let v3 = v3.lerp(&Vector3::zero(), 0.25);
    let v3 = v3.floor();

    println!("{v3}");
    println!("{}", v3.angle(&Vector3::z_axis()));
    println!("{}", v3.fuzzy_equal(&Vector3::z_axis(), 2.0));
}
```