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/*
* This file is part of the source code of the software program
* Vampire. It is protected by applicable
* copyright laws.
*
* This source code is distributed under the licence found here
* https://vprover.github.io/license.html
* and in the source directory
*/
/**
* @file BinaryHeap.hpp
* Defines class BinaryHeap<T, Comparator> of binary heaps.
*/
#ifndef __BinaryHeap__
#define __BinaryHeap__
#include <algorithm>
#include "Debug/Assertion.hpp"
#include "Allocator.hpp"
#include "Comparison.hpp"
#include "Backtrackable.hpp"
#include "Metaiterators.hpp"
namespace Lib {
/**
* Class BinaryHeap implements a binary minimum heap using an array which expands,
* when additional space is needed..
*
* @param T a type, that will be contained in the BinaryHeap object
* @param Comparator class, that contains a static method, that can be
* called as Comparator::compare(a, b), where a and b are of type T,
* and returns Lib::Comparison enumeration member. Also, in order to
* use backtrackable insert, Comparator should contain static method
* max() that returns object T such that all other objects T are
* smaller.
*/
template <typename T, class Comparator>
class BinaryHeap
{
public:
/** Create a new BinaryHeap */
BinaryHeap()
: _size(0), _capacity(0), _data(0), _data1(0)
{
}
/** Deallocate the BinaryHeap */
~BinaryHeap()
{
if(_data) {
T* ep=_data+_size;
while(ep!=_data1) {
(--ep)->~T();
}
DEALLOC_KNOWN(_data,_capacity*sizeof(T),"BinaryHeap::T");
}
}
/** Make this @b BinaryHeap empty */
void reset()
{
T* ep=_data+_size;
while(ep!=_data1) {
(--ep)->~T();
}
_size=0;
}
/** Return number of items stored in this @b BinaryHeap */
inline
unsigned size() const
{
ASS(_size>=0);
return _size;
}
/** Return true, iff there are no items in the heap */
inline
bool isEmpty() const
{
ASS(_size>=0);
return _size==0;
}
/** Insert an item to the heap */
inline
void insert(T obj)
{
ensureAvaiablePosition();
_size++;
::new (&_data1[_size]) T(obj);
bubbleUp(_size);
}
/** Return a const reference to the smallest item in the heap */
inline
const T& top()
{
ASS(!isEmpty());
return _data[0];
}
/** Remove the smallest item in the heap and return it */
inline
T pop()
{
ASS(!isEmpty());
T res=_data[0];
_size--;
if(_size) {
std::swap(_data[0],_data[_size]);
bubbleDown(1);
}
_data[_size].~T();
return res;
}
/** Remove the smallest item in the heap together with all
* items equal to it, and return it */
inline
T popWithAllEqual()
{
T res=pop();
while(!isEmpty() && Comparator::compare(res, top())==EQUAL) {
pop();
}
return res;
}
T backtrackablePop(unsigned& lastBubbleIndex)
{
ASS(!isEmpty());
T res=_data[0];
_size--;
if(_size) {
std::swap(_data[0],_data[_size]);
lastBubbleIndex=bubbleDown(1);
} else {
lastBubbleIndex=1;
}
_data[_size].~T();
return res;
}
inline
T backtrackablePop(BacktrackData& bd)
{
unsigned lastBubbleIndex;
T res=backtrackablePop(lastBubbleIndex);
bd.addBacktrackObject(
new BHPopBacktrackObject(this, res, lastBubbleIndex));
return res;
}
unsigned backtrackableInsert(T obj)
{
ensureAvaiablePosition();
_size++;
::new (&_data1[_size]) T(obj);
return bubbleUp(_size);
}
inline
void backtrackableInsert(T obj, BacktrackData& bd)
{
unsigned lastBubbleIndex=backtrackableInsert(obj);
bd.addBacktrackObject(
new BHInsertBacktrackObject(this, lastBubbleIndex));
}
void backtrackInsert(unsigned lastBubbleIndex)
{
//We replace the inserted element with maximal possible
//element, so that we know for sure, that when we do
//bubbleDown() on it, a maximal element will be at the
//last position. Also from the way how bubbleDown works
//we know, that the heap will be exactly the same as before
//inserting.
_data1[lastBubbleIndex]=Comparator::max();
bubbleDown(lastBubbleIndex);
ASS(_data1[_size]==Comparator::max());
_data1[_size].~T();
_size--;
}
void backtrackPop(T val, unsigned lastBubbleIndex)
{
//During insertion, the first item is swapped with the last,
//removed from the end of the array, and then the item at
//the first position bubbles down, until the heap condition
//is fulfilled. Here we reverse the process provided that
//_lastBubbleIndex is the current index of the formerly last
//element.
_size++;
::new (&_data1[_size]) T(val);
std::swap(_data1[_size], _data1[lastBubbleIndex]);
//Now at the position _lastBubbleIndex is the smallest element
//of the heap, so we know that it will bubble up to the first
//position[1]. (There's only one way to do that, so the heap will
//be exactly the same as before the popping occurred.)
//
//[1] or, to be precise, to such position, that all elements
//above will be equal to it.
bubbleUp(lastBubbleIndex);
}
/**
* Iterator on elements in the heap. It yields elements
* in no particular order.
*/
auto iter() const
{ return arrayIter(_data, _size); }
friend std::ostream& operator<<(std::ostream& out, BinaryHeap const& self)
{
out << "[";
auto iter = self.iter();
if (iter.hasNext()) {
out << iter.next();
while (iter.hasNext()) {
out << ", " << iter.next();
}
}
return out << "]";
}
private:
class BHPopBacktrackObject
: public BacktrackObject
{
public:
BHPopBacktrackObject(BinaryHeap* bh, T v, unsigned lastBubbleIndex)
:_bh(bh), _val(v), _lastBubbleIndex(lastBubbleIndex) {}
void backtrack() override
{
_bh->backtrackPop(_val,_lastBubbleIndex);
}
USE_ALLOCATOR(BHPopBacktrackObject);
private:
BinaryHeap* _bh;
T _val;
unsigned _lastBubbleIndex;
};
class BHInsertBacktrackObject
: public BacktrackObject
{
public:
BHInsertBacktrackObject(BinaryHeap* bh, unsigned lastBubbleIndex)
:_bh(bh), _lastBubbleIndex(lastBubbleIndex) {}
void backtrack() override
{
_bh->backtrackInsert(_lastBubbleIndex);
}
USE_ALLOCATOR(BHInsertBacktrackObject);
private:
BinaryHeap* _bh;
unsigned _lastBubbleIndex;
};
/** Copy constructor is private and without a body, because we don't want any. */
BinaryHeap(const BinaryHeap& obj);
/** operator= is private and without a body, because we don't want any. */
BinaryHeap& operator=(const BinaryHeap& obj);
/** Make sure the heap property is not violated by the element
* at @b index wrt its ancestors, and return its new index. */
unsigned bubbleUp(unsigned index)
{
ASS(index>0 && index<=_size);
unsigned nextIndex=index>>1;
while(nextIndex) {
if(Comparator::compare(_data1[index], _data1[nextIndex])==LESS) {
std::swap(_data1[index], _data1[nextIndex]);
} else {
return index;
}
index=nextIndex;
nextIndex=index>>1;
}
return 1;
}
/** Make sure the heap property is not violated by the element
* at @b index wrt its descendants, and return its new index. */
unsigned bubbleDown(unsigned index)
{
ASS(index>0 && index<=_size);
unsigned nextIndex=index<<1;
while(nextIndex<=_size) {
if(nextIndex!=_size && Comparator::compare(_data1[index], _data1[nextIndex|1])==GREATER) {
if(Comparator::compare(_data1[nextIndex|1], _data1[nextIndex])==GREATER) {
std::swap(_data1[index], _data1[nextIndex]);
} else {
std::swap(_data1[index], _data1[nextIndex|1]);
nextIndex|=1;
}
} else if(Comparator::compare(_data1[index], _data1[nextIndex])==GREATER) {
std::swap(_data1[index], _data1[nextIndex]);
} else {
return index;
}
index=nextIndex;
nextIndex=index<<1;
}
return index;
}
/** Ensure there is at least one unused position at the end of _data array */
inline
void ensureAvaiablePosition()
{
ASS(_capacity>=_size);
if(_capacity==_size)
expand();
}
/**
* Expand BinaryHeap to double of its current size.
*
* Should be called only when _capacity==_size.
*/
void expand()
{
ASS(_capacity==_size);
unsigned oldCapacity=_capacity;
T* oldData=_data;
_capacity= _capacity ? _capacity*2 : 4;
void* mem = ALLOC_KNOWN(_capacity*sizeof(T),"BinaryHeap::T");
_data = static_cast<T*>(mem);
_data1 = _data-1;
if(_size) {
T* otp = oldData+_size;
T* ntp = _data+_size;
do {
::new (--ntp) T(*(--otp));
//because oldCapacity==_size, we destroy all elements of oldData array here
otp->~T();
} while(ntp!=_data);
}
if(oldData) {
DEALLOC_KNOWN(oldData,oldCapacity*sizeof(T),"BinaryHeap::T");
}
}
/** Number of entries stored in this BinaryHeap */
unsigned _size;
/** Size of the _data array */
unsigned _capacity;
/** Array containing the heap tree */
T* _data;
/**
* Pointer to the T before the start of the _data
* (we can use it for one-based access to _data)
*/
T* _data1;
}; // class BinaryHeap
};
#endif // __BinaryHeap__