valorant_api 0.3.14

A library for interacting with the ingame Valorant-API.
Documentation
use std::fmt::Display;
use std::str::FromStr;

use serde::{Deserialize, Serialize};

#[derive(Serialize, Deserialize, Debug, PartialEq, Eq, Hash, Clone, Copy)]
pub enum EsportsLocales {
    DE,
    GB,
    US,
    FR,
    TR,
    PL,
}

impl Display for EsportsLocales {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        match self {
            EsportsLocales::DE => write!(f, "de-DE"),
            EsportsLocales::GB => write!(f, "en-GB"),
            EsportsLocales::US => write!(f, "en-US"),
            EsportsLocales::FR => write!(f, "fr-FR"),
            EsportsLocales::TR => write!(f, "tr-TR"),
            EsportsLocales::PL => write!(f, "pl-PL"),
        }
    }
}

impl FromStr for EsportsLocales {
    type Err = String;
    fn from_str(s: &str) -> Result<Self, Self::Err> {
        match s {
            "de-DE" => Ok(EsportsLocales::DE),
            "en-GB" => Ok(EsportsLocales::GB),
            "en-US" => Ok(EsportsLocales::US),
            "fr-FR" => Ok(EsportsLocales::FR),
            "tr-TR" => Ok(EsportsLocales::TR),
            "pl-PL" => Ok(EsportsLocales::PL),
            _ => Err(format!("{s} is not a valid locale")),
        }
    }
}