use valo::{Color, DisplayListBuilder, Paint, Rect};
fn scene() -> valo::DisplayList {
let mut builder = DisplayListBuilder::new();
builder.draw_rrect_radii(
Rect::new(40.0, 40.0, 400.0, 240.0),
[24.0; 4],
&Paint::from_color(Color::rgb(0.13, 0.15, 0.20)),
);
builder.draw_rect(
Rect::new(80.0, 80.0, 160.0, 60.0),
&Paint::from_color(Color::rgb(0.96, 0.35, 0.25)),
);
builder.draw_circle(
(330.0, 180.0),
70.0,
&Paint::from_color(Color::rgba(0.30, 0.75, 0.95, 0.85)),
);
builder.build()
}
fn main() {
valo_harness::run_example("hello", [480, 320], Color::WHITE, |_context| scene());
}