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//! Interactive Figma-style board (the stress scene, ~3.3k draws): //! drag = pan, scroll/pinch = zoom about the cursor, `1` = 100%, `0` = fit, //! Esc quits. The HUD strip is rendered by valo itself. //! //! cargo run -p valo --example board --release use std::sync::Arc; fn main() { let mut fonts = valo_harness::example_fonts(); let board = Arc::new(valo_harness::scenes::figma_board(&mut fonts)); valo_harness::interactive::run_pan_zoom("valo — board", fonts, board); }