valence_scoreboard
This crate provides functionality for creating and managing scoreboards. In Minecraft, a scoreboard references an [Objective], which is a mapping from strings to scores. Typically, the string is a player name, and the score is a number of points, but the string can be any arbitrary string <= 40 chars, and the score can be any integer.
In Valence, scoreboards obey the rules implied by [EntityLayer]s, meaning that every Objective must have an [EntityLayerId] associated with it. Scoreboards are only transmitted to clients if the [EntityLayer] is visible to the client.
To create a scoreboard, spawn an [ObjectiveBundle]. The [Objective] component represents the identifier that the client uses to reference the scoreboard.
Example:
# use *;
use *;
use IntoText;