pub trait RaylibVRModeExt: Sized {
// Provided methods
fn begin_vr_stereo_mode<'a>(
&'a mut self,
_: &RaylibThread,
vr_config: &'a mut VrStereoConfig,
) -> RaylibVRMode<'a, Self> { ... }
fn draw_vr_stereo_mode<'a>(
&'a mut self,
vr_config: &'a mut VrStereoConfig,
func: impl FnMut(RaylibVRMode<'_, Self>),
) { ... }
}Provided Methods§
Sourcefn begin_vr_stereo_mode<'a>(
&'a mut self,
_: &RaylibThread,
vr_config: &'a mut VrStereoConfig,
) -> RaylibVRMode<'a, Self>
fn begin_vr_stereo_mode<'a>( &'a mut self, _: &RaylibThread, vr_config: &'a mut VrStereoConfig, ) -> RaylibVRMode<'a, Self>
Begin stereo rendering (requires VR simulator). Prefer using the closure version, RaylibVRModeExt::draw_vr_stereo_mode . This version returns a handle that calls raylib_sys::EndVrStereoMode at the end of the scope and is provided as a fallback incase you run into issues with closures(such as lifetime or performance reasons)
fn draw_vr_stereo_mode<'a>( &'a mut self, vr_config: &'a mut VrStereoConfig, func: impl FnMut(RaylibVRMode<'_, Self>), )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.