v-shield 0.2.0

Platform layer + sync primitives for Ry-Dit game engine
Documentation
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2021"
name = "v-shield"
version = "0.2.0"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Platform layer + sync primitives for Ry-Dit game engine"
documentation = "https://docs.rs/v-shield"
readme = "README.md"
keywords = [
    "game-engine",
    "platform",
    "sync",
    "multiplatform",
    "rydit",
]
categories = [
    "game-engines",
    "os",
]
license = "MIT"
repository = "https://github.com/lapumlbb18-blip/Ry-dit"
resolver = "3"

[features]
async-tokio = ["tokio"]
default = [
    "native",
    "graphics",
]
graphics = ["raylib"]
native = []
rt-linux = []
wasm = []

[lib]
name = "v_shield"
path = "src/lib.rs"

[dependencies.raylib]
version = "5.5.1"
features = ["nobuild"]
optional = true
default-features = false

[dependencies.tokio]
version = "1.0"
features = ["sync"]
optional = true