use crate::app_context::ContextManager;
use crate::layout::docking::DockPanel;
use crate::input::core::coordinator::{InputCoordinator, LayerId};
use crate::input::core::sense::Sense;
use crate::input::core::widget_kind::WidgetKind;
use crate::layout::{LayoutManager, LayoutNodeId, WidgetNode};
use crate::render::RenderContext;
use crate::types::{Rect, WidgetId};
use super::render::draw_tooltip;
use super::settings::TooltipSettings;
use super::state::TooltipState;
use super::types::TooltipConfig;
pub fn register_tooltip(
coord: &mut InputCoordinator,
id: impl Into<WidgetId>,
rect: Rect,
layer: &LayerId,
) {
coord.register_atomic(id, WidgetKind::Tooltip, rect, Sense::HOVER, layer);
}
pub fn register_input_coordinator_tooltip(
coord: &mut InputCoordinator,
id: impl Into<WidgetId>,
rect: Rect,
layer: &LayerId,
_state: &mut TooltipState,
) {
coord.register_atomic(id, WidgetKind::Tooltip, rect, Sense::HOVER, layer);
}
pub fn register_context_manager_tooltip(
ctx: &mut ContextManager,
render: &mut dyn RenderContext,
id: impl Into<WidgetId>,
rect: Rect,
layer: &LayerId,
config: &TooltipConfig,
alpha: f64,
settings: &TooltipSettings,
) {
let id: WidgetId = id.into();
let state = ctx.registry.get_or_insert_with(id.clone(), TooltipState::default);
register_input_coordinator_tooltip(&mut ctx.input, id, rect, layer, state);
draw_tooltip(render, rect, config, alpha, settings);
}
pub fn register_layout_manager_tooltip<P: DockPanel>(
layout: &mut LayoutManager<P>,
render: &mut dyn RenderContext,
parent: LayoutNodeId,
id: impl Into<WidgetId>,
rect: Rect,
config: &TooltipConfig,
alpha: f64,
settings: &TooltipSettings,
) {
let id: WidgetId = id.into();
let layer = layout.compute_layer_for(parent);
layout.tree_mut().add_widget(parent, WidgetNode { id: id.clone(), kind: WidgetKind::Tooltip, rect, sense: Sense::HOVER, label: None });
register_context_manager_tooltip(
layout.ctx_mut(), render, id, rect, &layer, config, alpha, settings,
);
}