use crate::app_context::ContextManager;
use crate::input::core::coordinator::LayerId;
use crate::input::{InputCoordinator, Sense, WidgetKind};
use crate::types::{Rect, WidgetId};
use super::state::CloseButtonState;
pub fn register(
coord: &mut InputCoordinator,
id: impl Into<WidgetId>,
rect: Rect,
layer: &LayerId,
) {
coord.register_atomic(id, WidgetKind::CloseButton, rect, Sense::CLICK, layer);
}
pub fn register_input_coordinator_close_button(
coord: &mut InputCoordinator,
id: impl Into<WidgetId>,
rect: Rect,
layer: &LayerId,
_state: &mut CloseButtonState,
) {
coord.register_atomic(id, WidgetKind::CloseButton, rect, Sense::CLICK, layer);
}
pub fn register_context_manager_close_button(
ctx: &mut ContextManager,
id: impl Into<WidgetId>,
rect: Rect,
layer: &LayerId,
) {
let id: WidgetId = id.into();
let state = ctx.registry.get_or_insert_with(id.clone(), CloseButtonState::default);
register_input_coordinator_close_button(&mut ctx.input, id, rect, layer, state);
}