uzor-render-hub 1.2.1

uzor-render-hub: unified rendering backend hub — auto-detects GPU, instantiates the right backend (vello-gpu / vello-hybrid / wgpu-instanced / vello-cpu / tiny-skia), submits frames, collects metrics.
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uzor-render-hub: unified rendering backend hub.

Single abstraction layer over uzor's render backends. Apps (and uzor-framework) talk only to this crate — they never depend on uzor-backend-* directly.

Responsibilities:

  • Detect: pick a backend from a wgpu adapter.
  • Init: per-backend wgpu device features / limits / MSAA / fps defaults.
  • Create: instantiate the right WindowRenderState via a factory.
  • Submit: dispatch frame submission across backends.
  • Metrics: collect frame_time / gpu_submit / draw_calls.
  • Hub: unified RenderHub owning pool + settings + metrics.