Struct components::prelude::VertexBufferLayout
source · [−]pub struct VertexBufferLayout<'a> {
pub array_stride: u64,
pub step_mode: VertexStepMode,
pub attributes: &'a [VertexAttribute],
}
Fields
array_stride: u64
step_mode: VertexStepMode
attributes: &'a [VertexAttribute]
Trait Implementations
sourceimpl<'a> Clone for VertexBufferLayout<'a>
impl<'a> Clone for VertexBufferLayout<'a>
sourcefn clone(&self) -> VertexBufferLayout<'a>
fn clone(&self) -> VertexBufferLayout<'a>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl<'a> Debug for VertexBufferLayout<'a>
impl<'a> Debug for VertexBufferLayout<'a>
sourceimpl<'a> PartialEq<VertexBufferLayout<'a>> for VertexBufferLayout<'a>
impl<'a> PartialEq<VertexBufferLayout<'a>> for VertexBufferLayout<'a>
sourcefn eq(&self, other: &VertexBufferLayout<'a>) -> bool
fn eq(&self, other: &VertexBufferLayout<'a>) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &VertexBufferLayout<'a>) -> bool
fn ne(&self, other: &VertexBufferLayout<'a>) -> bool
This method tests for !=
.
impl<'a> Copy for VertexBufferLayout<'a>
impl<'a> StructuralPartialEq for VertexBufferLayout<'a>
Auto Trait Implementations
impl<'a> RefUnwindSafe for VertexBufferLayout<'a>
impl<'a> Send for VertexBufferLayout<'a>
impl<'a> Sync for VertexBufferLayout<'a>
impl<'a> Unpin for VertexBufferLayout<'a>
impl<'a> UnwindSafe for VertexBufferLayout<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.