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#[non_exhaustive]
pub enum MaterialFilter {
    Nearest,
    Linear,
    NearestMipmapNearest,
    LinearMipmapNearest,
    NearestMipmapLinear,
    LinearMipmapLinear,
}
Expand description

Material texture filtering.

Texture filtering is used whenever the current pixel maps either to more than one texture element (texel) or less than one. These filter enums correspond to different strategies used to come up with a pixel color, by possibly referring to multiple neighbouring texels and taking a weighted average or simply using the nearest texel.

Variants (Non-exhaustive)

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.

Nearest

Measuring in manhatten distance from the, current pixel center, use the nearest texture texel

Linear

Use the weighted average of the 4 texels nearest the current pixel center

NearestMipmapNearest

Select the mimap level whose texel size most closely matches the current pixel, and use the MaterialFilter::Nearest criterion

LinearMipmapNearest

Select the mimap level whose texel size most closely matches the current pixel, and use the MaterialFilter::Linear criterion

NearestMipmapLinear

Select the two mimap levels whose texel size most closely matches the current pixel, use the MaterialFilter::Nearest criterion on each one and take their weighted average

LinearMipmapLinear

Select the two mimap levels whose texel size most closely matches the current pixel, use the MaterialFilter::Linear criterion on each one and take their weighted average

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Typed getter

Inspect the context.

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Inspect the context.

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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Convert into color

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.