Struct components::material::ActionChip
source · [−]pub struct ActionChip {Show 21 fields
pub key: Key,
pub avatar: Box<dyn Widget>,
pub label: Box<dyn Widget>,
pub label_style: TextStyle,
pub label_padding: Box<dyn EdgeInsetsGeometry>,
pub delete_icon: Box<dyn Widget>,
pub on_deleted: Option<VoidCallback>,
pub delete_icon_color: Color,
pub use_delete_button_tooltip: bool,
pub delete_button_tooltip_message: String,
pub side: BorderSide,
pub shape: Box<dyn OutlinedBorder>,
pub clip_behavior: Clip,
pub focus_node: FocusNode,
pub autofocus: bool,
pub background_color: Color,
pub padding: Box<dyn EdgeInsetsGeometry>,
pub visual_density: VisualDensity,
pub material_tap_target_size: MaterialTapTargetSize,
pub elevation: f32,
pub shadow_color: Color,
}
Fields
key: Key
avatar: Box<dyn Widget>
label: Box<dyn Widget>
label_style: TextStyle
label_padding: Box<dyn EdgeInsetsGeometry>
delete_icon: Box<dyn Widget>
on_deleted: Option<VoidCallback>
delete_icon_color: Color
side: BorderSide
shape: Box<dyn OutlinedBorder>
clip_behavior: Clip
focus_node: FocusNode
autofocus: bool
background_color: Color
padding: Box<dyn EdgeInsetsGeometry>
visual_density: VisualDensity
material_tap_target_size: MaterialTapTargetSize
elevation: f32
shadow_color: Color
Trait Implementations
sourceimpl Default for ActionChip
impl Default for ActionChip
sourceimpl Widget for ActionChip
impl Widget for ActionChip
sourceimpl WidgetProperties for ActionChip
impl WidgetProperties for ActionChip
sourcefn mouse_input(&self) -> bool
fn mouse_input(&self) -> bool
Whether or not the control responds to mouse input
sourcefn renderable(&self) -> bool
fn renderable(&self) -> bool
Whether or not the control emits render signals from the canvas render call
sourcefn internal_visible(&self) -> bool
fn internal_visible(&self) -> bool
Internal. Internal parent visibility for creating sub controls.
Auto Trait Implementations
impl !RefUnwindSafe for ActionChip
impl !Send for ActionChip
impl !Sync for ActionChip
impl Unpin for ActionChip
impl !UnwindSafe for ActionChip
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.