Struct components::foundation::colorspace::HsvColor
[−]Expand description
Hsv color representation
Fields
hue: f32
Hue component
saturation: f32
Saturation component
value: f32
Value component
Implementations
Trait Implementations
impl HasSaturation for HsvColor
impl HasSaturation for HsvColor
fn get_saturation(self) -> f32
fn get_saturation(self) -> f32
Retrieve saturation
fn set_saturation(&mut self, saturation: f32) -> HsvColor
fn set_saturation(&mut self, saturation: f32) -> HsvColor
Set the saturation
impl ColorSpace for HsvColor
impl ColorTransition for HsvColor
impl Copy for HsvColor
impl HasHue for HsvColor
impl NonRgbSpace for HsvColor
impl StructuralPartialEq for HsvColor
Auto Trait Implementations
impl RefUnwindSafe for HsvColor
impl Send for HsvColor
impl Sync for HsvColor
impl Unpin for HsvColor
impl UnwindSafe for HsvColor
Blanket Implementations
impl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
impl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
fn adjust_hue(self, delta: f32) -> C
fn adjust_hue(self, delta: f32) -> C
Adjust hue component of color with delta
fn complement(self) -> Self
fn complement(self) -> Self
Rotate hue component with 180 degrees
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<Fr, To> FromColor<Fr> for To where
To: From<Color>,
Fr: Into<Color>,
impl<Fr, To> FromColor<Fr> for To where
To: From<Color>,
Fr: Into<Color>,
fn from_color(from_color: Fr) -> To
fn from_color(from_color: Fr) -> To
Convert from color
impl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
fn get_hsl_saturation(self) -> f32
fn get_hsl_saturation(self) -> f32
Retrieve hsl saturation
fn get_hsv_saturation(self) -> f32
fn get_hsv_saturation(self) -> f32
Set hsv saturation
impl<C> Grayscale for C where
C: Saturate,
impl<C> Grayscale for C where
C: Saturate,
fn grayscale(self) -> Self
fn grayscale(self) -> Self
Desaturate the color to grayscale
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<C> Invert for C where
C: ColorTransition,
impl<C> Invert for C where
C: ColorTransition,
fn invert(self) -> C
fn invert(self) -> C
Invert color
impl<T> Pointable for T
impl<T> Pointable for T
impl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
impl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
fn desaturate(self, delta: f32) -> Self
fn desaturate(self, delta: f32) -> Self
Desaturate the color with delta
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
fn set_hsl_saturation(&mut self, saturation: f32) -> C
fn set_hsl_saturation(&mut self, saturation: f32) -> C
Retrieve hsl saturation
fn set_hsv_saturation(&mut self, saturation: f32) -> C
fn set_hsv_saturation(&mut self, saturation: f32) -> C
Set hsv saturation
impl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
impl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
fn to_hex_string(&self) -> String
fn to_hex_string(&self) -> String
Represents a color as a hexadecimal string