Struct components::foundation::colorspace::HslColor
[−]Expand description
Hsl color representation
Fields
hue: f32
Hue component
saturation: f32
Saturation component
lightness: f32
Lightness component
Implementations
Trait Implementations
impl HasSaturation for HslColor
impl HasSaturation for HslColor
fn get_saturation(self) -> f32
fn get_saturation(self) -> f32
Retrieve saturation
fn set_saturation(&mut self, saturation: f32) -> HslColor
fn set_saturation(&mut self, saturation: f32) -> HslColor
Set the saturation
impl ColorSpace for HslColor
impl ColorTransition for HslColor
impl Copy for HslColor
impl HasHue for HslColor
impl NonRgbSpace for HslColor
impl StructuralPartialEq for HslColor
Auto Trait Implementations
impl RefUnwindSafe for HslColor
impl Send for HslColor
impl Sync for HslColor
impl Unpin for HslColor
impl UnwindSafe for HslColor
Blanket Implementations
impl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
impl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
fn adjust_hue(self, delta: f32) -> C
fn adjust_hue(self, delta: f32) -> C
Adjust hue component of color with delta
fn complement(self) -> Self
fn complement(self) -> Self
Rotate hue component with 180 degrees
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<Fr, To> FromColor<Fr> for To where
To: From<Color>,
Fr: Into<Color>,
impl<Fr, To> FromColor<Fr> for To where
To: From<Color>,
Fr: Into<Color>,
fn from_color(from_color: Fr) -> To
fn from_color(from_color: Fr) -> To
Convert from color
impl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
fn get_hsl_saturation(self) -> f32
fn get_hsl_saturation(self) -> f32
Retrieve hsl saturation
fn get_hsv_saturation(self) -> f32
fn get_hsv_saturation(self) -> f32
Set hsv saturation
impl<C> Grayscale for C where
C: Saturate,
impl<C> Grayscale for C where
C: Saturate,
fn grayscale(self) -> Self
fn grayscale(self) -> Self
Desaturate the color to grayscale
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<C> Invert for C where
C: ColorTransition,
impl<C> Invert for C where
C: ColorTransition,
fn invert(self) -> C
fn invert(self) -> C
Invert color
impl<T> Pointable for T
impl<T> Pointable for T
impl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
impl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
fn desaturate(self, delta: f32) -> Self
fn desaturate(self, delta: f32) -> Self
Desaturate the color with delta
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
fn set_hsl_saturation(&mut self, saturation: f32) -> C
fn set_hsl_saturation(&mut self, saturation: f32) -> C
Retrieve hsl saturation
fn set_hsv_saturation(&mut self, saturation: f32) -> C
fn set_hsv_saturation(&mut self, saturation: f32) -> C
Set hsv saturation
impl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
impl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
fn to_hex_string(&self) -> String
fn to_hex_string(&self) -> String
Represents a color as a hexadecimal string