ux-animate 0.1.5

Backend and runtime agnostic animation library
Documentation
use crate::{Actor, ActorMeta, Constraint, SnapEdge};
use glib::{
    object as gobject,
    object::{Cast, IsA, ObjectType as ObjectType_},
    signal::{connect_raw, SignalHandlerId},
    translate::*,
    StaticType, Value,
};
use std::boxed::Box as Box_;
use std::{fmt, mem, mem::transmute};

glib_wrapper! {
    pub struct SnapConstraint(Object<ffi::ClutterSnapConstraint, ffi::ClutterSnapConstraintClass, SnapConstraintClass>) @extends Constraint, ActorMeta, gobject::InitiallyUnowned;

    match fn {
        get_type => || ffi::clutter_snap_constraint_get_type(),
    }
}

impl SnapConstraint {
    /// Creates a new `SnapConstraint` that will snap a `Actor`
    /// to the `edge` of `source`, with the given `offset`.
    /// ## `source`
    /// the `Actor` to use as the source of
    ///  the constraint, or `None`
    /// ## `from_edge`
    /// the edge of the actor to use in the constraint
    /// ## `to_edge`
    /// the edge of `source` to use in the constraint
    /// ## `offset`
    /// the offset to apply to the constraint, in pixels
    ///
    /// # Returns
    ///
    /// the newly created `SnapConstraint`
    pub fn new<P: IsA<Actor>>(
        source: Option<&P>,
        from_edge: SnapEdge,
        to_edge: SnapEdge,
        offset: f32,
    ) -> SnapConstraint {
        unsafe {
            Constraint::from_glib_none(ffi::clutter_snap_constraint_new(
                source.map(|p| p.as_ref()).to_glib_none().0,
                from_edge.to_glib(),
                to_edge.to_glib(),
                offset,
            ))
            .unsafe_cast()
        }
    }

    /// Retrieves the edges used by the `self`
    /// ## `from_edge`
    /// return location for the actor's edge, or `None`
    /// ## `to_edge`
    /// return location for the source's edge, or `None`
    pub fn get_edges(&self) -> (SnapEdge, SnapEdge) {
        unsafe {
            let mut from_edge = mem::MaybeUninit::uninit();
            let mut to_edge = mem::MaybeUninit::uninit();
            ffi::clutter_snap_constraint_get_edges(
                self.to_glib_none().0,
                from_edge.as_mut_ptr(),
                to_edge.as_mut_ptr(),
            );
            let from_edge = from_edge.assume_init();
            let to_edge = to_edge.assume_init();
            (from_glib(from_edge), from_glib(to_edge))
        }
    }

    /// Retrieves the offset set using `SnapConstraint::set_offset`
    ///
    /// # Returns
    ///
    /// the offset, in pixels
    pub fn get_offset(&self) -> f32 {
        unsafe { ffi::clutter_snap_constraint_get_offset(self.to_glib_none().0) }
    }

    /// Retrieves the `Actor` set using `SnapConstraint::set_source`
    ///
    /// # Returns
    ///
    /// a pointer to the source actor
    pub fn get_source(&self) -> Option<Actor> {
        unsafe {
            from_glib_none(ffi::clutter_snap_constraint_get_source(
                self.to_glib_none().0,
            ))
        }
    }

    /// Sets the edges to be used by the `self`
    ///
    /// The `from_edge` is the edge on the `Actor` to which `self`
    /// has been added. The `to_edge` is the edge of the `Actor` inside
    /// the `SnapConstraint:source` property.
    /// ## `from_edge`
    /// the edge on the actor
    /// ## `to_edge`
    /// the edge on the source
    pub fn set_edges(&self, from_edge: SnapEdge, to_edge: SnapEdge) {
        unsafe {
            ffi::clutter_snap_constraint_set_edges(
                self.to_glib_none().0,
                from_edge.to_glib(),
                to_edge.to_glib(),
            );
        }
    }

    /// Sets the offset to be applied to the constraint
    /// ## `offset`
    /// the offset to apply, in pixels
    pub fn set_offset(&self, offset: f32) {
        unsafe {
            ffi::clutter_snap_constraint_set_offset(self.to_glib_none().0, offset);
        }
    }

    /// Sets the source `Actor` for the constraint
    /// ## `source`
    /// a `Actor`, or `None` to unset the source
    pub fn set_source<P: IsA<Actor>>(&self, source: Option<&P>) {
        unsafe {
            ffi::clutter_snap_constraint_set_source(
                self.to_glib_none().0,
                source.map(|p| p.as_ref()).to_glib_none().0,
            );
        }
    }

    /// The edge of the `Actor` that should be snapped
    pub fn get_property_from_edge(&self) -> SnapEdge {
        unsafe {
            let mut value = Value::from_type(<SnapEdge as StaticType>::static_type());
            gobject_sys::g_object_get_property(
                self.as_ptr() as *mut gobject_sys::GObject,
                b"from-edge\0".as_ptr() as *const _,
                value.to_glib_none_mut().0,
            );
            value
                .get()
                .expect("Return Value for property `from-edge` getter")
                .unwrap()
        }
    }

    /// The edge of the `Actor` that should be snapped
    pub fn set_property_from_edge(&self, from_edge: SnapEdge) {
        unsafe {
            gobject_sys::g_object_set_property(
                self.as_ptr() as *mut gobject_sys::GObject,
                b"from-edge\0".as_ptr() as *const _,
                Value::from(&from_edge).to_glib_none().0,
            );
        }
    }

    /// The edge of the `SnapConstraint:source` that should be snapped
    pub fn get_property_to_edge(&self) -> SnapEdge {
        unsafe {
            let mut value = Value::from_type(<SnapEdge as StaticType>::static_type());
            gobject_sys::g_object_get_property(
                self.as_ptr() as *mut gobject_sys::GObject,
                b"to-edge\0".as_ptr() as *const _,
                value.to_glib_none_mut().0,
            );
            value
                .get()
                .expect("Return Value for property `to-edge` getter")
                .unwrap()
        }
    }

    /// The edge of the `SnapConstraint:source` that should be snapped
    pub fn set_property_to_edge(&self, to_edge: SnapEdge) {
        unsafe {
            gobject_sys::g_object_set_property(
                self.as_ptr() as *mut gobject_sys::GObject,
                b"to-edge\0".as_ptr() as *const _,
                Value::from(&to_edge).to_glib_none().0,
            );
        }
    }

    pub fn connect_property_from_edge_notify<F: Fn(&SnapConstraint) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId {
        unsafe extern "C" fn notify_from_edge_trampoline<F: Fn(&SnapConstraint) + 'static>(
            this: *mut ffi::ClutterSnapConstraint,
            _param_spec: glib_sys::gpointer,
            f: glib_sys::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::from-edge\0".as_ptr() as *const _,
                Some(transmute::<_, unsafe extern "C" fn()>(
                    notify_from_edge_trampoline::<F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }

    pub fn connect_property_offset_notify<F: Fn(&SnapConstraint) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId {
        unsafe extern "C" fn notify_offset_trampoline<F: Fn(&SnapConstraint) + 'static>(
            this: *mut ffi::ClutterSnapConstraint,
            _param_spec: glib_sys::gpointer,
            f: glib_sys::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::offset\0".as_ptr() as *const _,
                Some(transmute::<_, unsafe extern "C" fn()>(
                    notify_offset_trampoline::<F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }

    pub fn connect_property_source_notify<F: Fn(&SnapConstraint) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId {
        unsafe extern "C" fn notify_source_trampoline<F: Fn(&SnapConstraint) + 'static>(
            this: *mut ffi::ClutterSnapConstraint,
            _param_spec: glib_sys::gpointer,
            f: glib_sys::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::source\0".as_ptr() as *const _,
                Some(transmute::<_, unsafe extern "C" fn()>(
                    notify_source_trampoline::<F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }

    pub fn connect_property_to_edge_notify<F: Fn(&SnapConstraint) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId {
        unsafe extern "C" fn notify_to_edge_trampoline<F: Fn(&SnapConstraint) + 'static>(
            this: *mut ffi::ClutterSnapConstraint,
            _param_spec: glib_sys::gpointer,
            f: glib_sys::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::to-edge\0".as_ptr() as *const _,
                Some(transmute::<_, unsafe extern "C" fn()>(
                    notify_to_edge_trampoline::<F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }
}

impl fmt::Display for SnapConstraint {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "SnapConstraint")
    }
}