usvg 0.48.1

An SVG simplification library.
Documentation
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// Copyright 2022 the Resvg Authors
// SPDX-License-Identifier: Apache-2.0 OR MIT

use std::mem;
use std::sync::Arc;

use crate::GlyphId;
use fontdb::{Database, ID};
use skrifa::MetadataProvider;
use skrifa::Tag;
use skrifa::bitmap::{BitmapData, BitmapFormat};
use skrifa::outline::{DrawSettings, OutlinePen};
use skrifa::prelude::LocationRef;
use skrifa::raw::TableProvider as _;
use skrifa::raw::types::BoundingBox;
use svgtypes::Color;
use tiny_skia_path::{NonZeroRect, Size, Transform};
use xmlwriter::XmlWriter;

use crate::text::OPSZ;
use crate::text::colr::GlyphPainter;
use crate::*;

fn resolve_rendering_mode(text: &Text) -> ShapeRendering {
    match text.rendering_mode {
        TextRendering::OptimizeSpeed => ShapeRendering::CrispEdges,
        TextRendering::OptimizeLegibility => ShapeRendering::GeometricPrecision,
        TextRendering::GeometricPrecision => ShapeRendering::GeometricPrecision,
    }
}

/// Returns the effective variation settings for a glyph: the span's explicit
/// variations plus an automatically computed `opsz` value when
/// `font-optical-sizing: auto` is in effect and the font has an `opsz` axis
/// that wasn't set explicitly. This matches browser behavior
/// (CSS font-optical-sizing: auto).
fn effective_variations(
    cache: &mut Cache,
    span: &layout::Span,
    glyph: &layout::PositionedGlyph,
) -> Vec<FontVariation> {
    let mut variations = span.variations.clone();
    if span.font_optical_sizing == crate::FontOpticalSizing::Auto
        && !variations.iter().any(|v| &v.tag == b"opsz")
        && cache.has_opsz_axis(glyph.font)
    {
        variations.push(FontVariation::new(*b"opsz", glyph.font_size()));
    }
    variations
}

fn push_outline_paths(
    span: &layout::Span,
    builder: &mut tiny_skia_path::PathBuilder,
    new_children: &mut Vec<Node>,
    rendering_mode: ShapeRendering,
    abs_transform: Transform,
) {
    let builder = mem::replace(builder, tiny_skia_path::PathBuilder::new());

    if let Some(path) = builder.finish().and_then(|p| {
        Path::new(
            String::new(),
            span.visible,
            span.fill.clone(),
            span.stroke.clone(),
            span.paint_order,
            rendering_mode,
            Arc::new(p),
            abs_transform,
        )
    }) {
        new_children.push(Node::Path(Box::new(path)));
    }
}

pub(crate) fn flatten(text: &mut Text, cache: &mut Cache) -> Option<(Group, NonZeroRect)> {
    let mut new_children = vec![];

    let abs_transform = text.abs_transform;
    let rendering_mode = resolve_rendering_mode(text);

    for span in &text.layouted {
        if let Some(path) = span.overline.as_ref() {
            let mut path = path.clone();
            path.rendering_mode = rendering_mode;
            new_children.push(Node::Path(Box::new(path)));
        }

        if let Some(path) = span.underline.as_ref() {
            let mut path = path.clone();
            path.rendering_mode = rendering_mode;
            new_children.push(Node::Path(Box::new(path)));
        }

        // Instead of always processing each glyph separately, we always collect
        // as many outline glyphs as possible by pushing them into the span_builder
        // and only if we encounter a different glyph, or we reach the very end of the
        // span to we push the actual outline paths into new_children. This way, we don't need
        // to create a new path for every glyph if we have many consecutive glyphs
        // with just outlines (which is the most common case).
        let mut span_builder = tiny_skia_path::PathBuilder::new();

        for glyph in &span.positioned_glyphs {
            let variations = effective_variations(cache, span, glyph);

            // A (best-effort conversion of a) COLR glyph.
            if let Some(tree) = cache.fontdb_colr(glyph.font, glyph.id, &variations) {
                let mut group = Group {
                    transform: glyph.colr_transform(),
                    ..Group::empty()
                };
                // TODO: Probably need to update abs_transform of children? Same
                // for SVG and bitmap glyphs.
                group.children.push(Node::Group(Box::new(tree.root)));
                group.calculate_bounding_boxes();

                new_children.push(Node::Group(Box::new(group)));
            }
            // An SVG glyph. Will return the usvg node containing the glyph descriptions.
            else if let Some(node) = cache.fontdb_svg(glyph.font, glyph.id) {
                push_outline_paths(
                    span,
                    &mut span_builder,
                    &mut new_children,
                    rendering_mode,
                    abs_transform,
                );

                let mut group = Group {
                    transform: glyph.svg_transform(),
                    ..Group::empty()
                };
                group.children.push(node);
                group.calculate_bounding_boxes();

                new_children.push(Node::Group(Box::new(group)));
            }
            // A bitmap glyph.
            else if let Some(img) = cache.fontdb_raster(glyph.font, glyph.id) {
                push_outline_paths(
                    span,
                    &mut span_builder,
                    &mut new_children,
                    rendering_mode,
                    abs_transform,
                );

                let transform = if img.is_sbix {
                    glyph.sbix_transform(
                        img.x as f32,
                        img.y as f32,
                        img.glyph_bbox.map(|bbox| bbox.x_min).unwrap_or(0) as f32,
                        img.glyph_bbox.map(|bbox| bbox.y_min).unwrap_or(0) as f32,
                        img.pixels_per_em as f32,
                        img.image.size.height(),
                    )
                } else {
                    glyph.cbdt_transform(img.x as f32, img.y as f32, img.pixels_per_em as f32)
                };

                let mut group = Group {
                    transform,
                    ..Group::empty()
                };
                group.children.push(Node::Image(Box::new(img.image)));
                group.calculate_bounding_boxes();

                new_children.push(Node::Group(Box::new(group)));
            } else {
                let outline = cache.fontdb_outline(glyph.font, glyph.id, &variations);

                if let Some(outline) = outline.and_then(|p| p.transform(glyph.outline_transform()))
                {
                    span_builder.push_path(&outline);
                }
            }
        }

        push_outline_paths(
            span,
            &mut span_builder,
            &mut new_children,
            rendering_mode,
            abs_transform,
        );

        if let Some(path) = span.line_through.as_ref() {
            let mut path = path.clone();
            path.rendering_mode = rendering_mode;
            new_children.push(Node::Path(Box::new(path)));
        }
    }

    let mut group = Group {
        id: text.id.clone(),
        ..Group::empty()
    };

    for child in new_children {
        group.children.push(child);
    }

    group.calculate_bounding_boxes();
    let stroke_bbox = group.stroke_bounding_box().to_non_zero_rect()?;
    Some((group, stroke_bbox))
}

#[derive(Default)]
struct PathBuilder {
    builder: tiny_skia_path::PathBuilder,
}

impl OutlinePen for PathBuilder {
    fn move_to(&mut self, x: f32, y: f32) {
        self.builder.move_to(x, y);
    }

    fn line_to(&mut self, x: f32, y: f32) {
        self.builder.line_to(x, y);
    }

    fn quad_to(&mut self, cx0: f32, cy0: f32, x: f32, y: f32) {
        self.builder.quad_to(cx0, cy0, x, y);
    }

    fn curve_to(&mut self, cx0: f32, cy0: f32, cx1: f32, cy1: f32, x: f32, y: f32) {
        self.builder.cubic_to(cx0, cy0, cx1, cy1, x, y);
    }

    fn close(&mut self) {
        self.builder.close();
    }
}

pub(crate) trait DatabaseExt {
    fn outline(
        &self,
        id: ID,
        glyph_id: GlyphId,
        variations: &[crate::FontVariation],
    ) -> Option<tiny_skia_path::Path>;
    fn has_opsz_axis(&self, id: ID) -> bool;
    fn raster(&self, id: ID, glyph_id: GlyphId) -> Option<BitmapImage>;
    fn svg(&self, id: ID, glyph_id: GlyphId) -> Option<Node>;
    fn colr(&self, id: ID, glyph_id: GlyphId, variations: &[crate::FontVariation]) -> Option<Tree>;
}

#[derive(Clone)]
pub(crate) struct BitmapImage {
    image: Image,
    x: i16,
    y: i16,
    pixels_per_em: u16,
    glyph_bbox: Option<BoundingBox<i16>>,
    is_sbix: bool,
}

impl DatabaseExt for Database {
    #[inline(never)]
    fn outline(
        &self,
        id: ID,
        glyph_id: GlyphId,
        variations: &[crate::FontVariation],
    ) -> Option<tiny_skia_path::Path> {
        self.with_face_data(id, |data, face_index| -> Option<tiny_skia_path::Path> {
            let font = skrifa::FontRef::from_index(data, face_index).ok()?;
            let outline = font.outline_glyphs().get(glyph_id.into())?;

            let mut builder = PathBuilder::default();

            let size = skrifa::prelude::Size::unscaled();
            // An empty variation list resolves to the default value of every
            // variation axis, which is what we want for non-variable fonts and
            // for variable fonts used without variations.
            let location = font.axes().location(
                variations
                    .iter()
                    .map(|v| (Tag::from_be_bytes(v.tag), v.value)),
            );
            outline
                .draw(DrawSettings::unhinted(size, &location), &mut builder)
                .ok()?;

            builder.builder.finish()
        })?
    }

    fn has_opsz_axis(&self, id: ID) -> bool {
        self.with_face_data(id, |data, face_index| -> Option<bool> {
            let font = skrifa::FontRef::from_index(data, face_index).ok()?;
            Some(font.axes().get_by_tag(OPSZ).is_some())
        })
        .flatten()
        .unwrap_or(false)
    }

    fn raster(&self, id: ID, glyph_id: GlyphId) -> Option<BitmapImage> {
        self.with_face_data(id, |data, face_index| -> Option<BitmapImage> {
            let font = skrifa::FontRef::from_index(data, face_index).ok()?;
            let bitmap_strikes = font.bitmap_strikes();

            // We set size to unscaled to get the largest image available
            let size = skrifa::prelude::Size::unscaled();
            let location = LocationRef::default();
            let image = bitmap_strikes.glyph_for_size(size, glyph_id.into())?;

            match image.data {
                BitmapData::Png(data) => {
                    let metrics = font.glyph_metrics(size, location);
                    let bounding_box = metrics.bounds(glyph_id.into()).map(|bbox| BoundingBox {
                        x_min: bbox.x_min as i16,
                        y_min: bbox.y_min as i16,
                        x_max: bbox.x_max as i16,
                        y_max: bbox.y_max as i16,
                    });

                    let bitmap_image = BitmapImage {
                        image: Image {
                            id: String::new(),
                            visible: true,
                            size: Size::from_wh(image.width as f32, image.height as f32)?,
                            rendering_mode: ImageRendering::OptimizeQuality,
                            kind: ImageKind::PNG(Arc::new(data.to_vec())),
                            abs_transform: Transform::default(),
                            abs_bounding_box: NonZeroRect::from_xywh(
                                0.0,
                                0.0,
                                image.width as f32,
                                image.height as f32,
                            )?,
                        },
                        x: image.inner_bearing_x as i16,
                        y: image.inner_bearing_y as i16,
                        pixels_per_em: image.ppem_x as u16,
                        glyph_bbox: bounding_box,
                        is_sbix: bitmap_strikes.format() == Some(BitmapFormat::Sbix),
                    };

                    Some(bitmap_image)
                }
                // TODO: implement other bitmap formats
                BitmapData::Bgra(_) | BitmapData::Mask(_) => None,
            }
        })?
    }

    fn svg(&self, id: ID, glyph_id: GlyphId) -> Option<Node> {
        // SEE: https://docs.rs/read-fonts/latest/read_fonts/tables/svg/type.Svg.html

        // TODO: Technically not 100% accurate because the SVG format in a OTF font
        // is actually a subset/superset of a normal SVG, but it seems to work fine
        // for Twitter Color Emoji, so might as well use what we already have.

        // TODO: Glyph records can contain the data for multiple glyphs. We should
        // add a cache so we don't need to reparse the data every time.
        self.with_face_data(id, |data, face_index| -> Option<Node> {
            let font = skrifa::FontRef::from_index(data, face_index).ok()?;
            let svg_table = font.svg().ok()?;
            let image_data = svg_table.glyph_data(glyph_id.into()).ok()??;
            let tree = Tree::from_data(image_data, &Options::default()).ok()?;

            // Twitter Color Emoji seems to always have one SVG record per glyph,
            // while Noto Color Emoji sometimes contains multiple ones. It's kind of hacky,
            // but the best we have for now.
            let document_list = svg_table.svg_document_list().ok()?;
            let doc_record = document_list.document_records().iter().find(|r| {
                (r.start_glyph_id.get().to_u32()..=r.end_glyph_id.get().to_u32())
                    .contains(&glyph_id.0)
            })?;
            let node = if doc_record.start_glyph_id == doc_record.end_glyph_id {
                Node::Group(Box::new(tree.root))
            } else {
                tree.node_by_id(&format!("glyph{}", glyph_id.0))
                    .log_none(|| {
                        log::warn!("Failed to find SVG glyph node for glyph {}", glyph_id.0);
                    })
                    .cloned()?
            };

            Some(node)
        })?
    }

    fn colr(&self, id: ID, glyph_id: GlyphId, variations: &[crate::FontVariation]) -> Option<Tree> {
        self.with_face_data(id, |data, face_index| -> Option<Tree> {
            let font = skrifa::FontRef::from_index(data, face_index).ok()?;

            let location = font.axes().location(
                variations
                    .iter()
                    .map(|v| (Tag::from_be_bytes(v.tag), v.value)),
            );

            let mut svg = XmlWriter::new(xmlwriter::Options::default());

            svg.start_element("svg");
            svg.write_attribute("xmlns", "http://www.w3.org/2000/svg");
            svg.write_attribute("xmlns:xlink", "http://www.w3.org/1999/xlink");

            let mut path_buf = String::with_capacity(256);
            let gradient_index = 1;
            let clip_path_index = 1;

            svg.start_element("g");

            let mut glyph_painter = GlyphPainter {
                font: &font,
                location: LocationRef::from(&location),
                svg: &mut svg,
                path_buf: &mut path_buf,
                gradient_index,
                clip_path_index,
                foreground_color: Color::new_rgba(0, 0, 0, 255),
                transform: skrifa::color::Transform::default(),
                outline_transform: skrifa::color::Transform::default(),
                transforms_stack: vec![skrifa::color::Transform::default()],
                clip_stack: Vec::new(),
            };

            font.color_glyphs()
                .get(glyph_id.into())?
                .paint(&location, &mut glyph_painter)
                .ok()?;
            svg.end_element();

            Tree::from_data(svg.end_document().as_bytes(), &Options::default()).ok()
        })?
    }
}