pub struct Path {
pub id: String,
pub transform: Transform,
pub visibility: Visibility,
pub fill: Option<Fill>,
pub stroke: Option<Stroke>,
pub paint_order: PaintOrder,
pub rendering_mode: ShapeRendering,
pub text_bbox: Option<NonZeroRect>,
pub data: Rc<Path>,
}Expand description
A path element.
Fields§
§id: StringElement’s ID.
Taken from the SVG itself. Isn’t automatically generated. Can be empty.
transform: TransformElement transform.
visibility: VisibilityElement visibility.
fill: Option<Fill>Fill style.
stroke: Option<Stroke>Stroke style.
paint_order: PaintOrderFill and stroke paint order.
Since markers will be replaced with regular nodes automatically,
usvg doesn’t provide the markers order type. It’s was already done.
paint-order in SVG.
rendering_mode: ShapeRenderingRendering mode.
shape-rendering in SVG.
text_bbox: Option<NonZeroRect>Contains a text bbox.
Text bbox is different from path bbox. The later one contains a tight path bbox, while the text bbox is based on the actual font metrics and usually larger than tight bbox.
Also, path bbox doesn’t include leading and trailing whitespaces, because there is nothing to include. But text bbox does.
As the name suggests, this property will be set only for paths that were converted from text.
data: Rc<Path>Segments list.
All segments are in absolute coordinates.