pub struct VFXTaskDesc {
    pub buffers: Vec<VFXMapping>,
    pub params: Vec<VFXMapping>,
    pub processor: PPtr,
    pub values: Vec<VFXMapping>,
    pub _type: Option<i32>,
    pub temporaryBuffers: Option<Vec<VFXMappingTemporary>>,
}Expand description
VFXTaskDesc is a sub class of the Unity engine since version 2018.3.0f2.
Fields§
§buffers: Vec<VFXMapping>§params: Vec<VFXMapping>§processor: PPtrPPtr<NamedObject>: (2018.3.0f2 - 2022.3.2f1)
values: Vec<VFXMapping>§_type: Option<i32>i32: (2018.3.0f2 - 2022.3.2f1)
temporaryBuffers: Option<Vec<VFXMappingTemporary>>Vec
Trait Implementations§
Source§impl Debug for VFXTaskDesc
 
impl Debug for VFXTaskDesc
Source§impl<'de> Deserialize<'de> for VFXTaskDesc
 
impl<'de> Deserialize<'de> for VFXTaskDesc
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VFXTaskDesc
impl RefUnwindSafe for VFXTaskDesc
impl Send for VFXTaskDesc
impl Sync for VFXTaskDesc
impl Unpin for VFXTaskDesc
impl UnwindSafe for VFXTaskDesc
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more