use lazy_static::lazy_static;
use std::collections::BTreeMap;
lazy_static! {
pub static ref COMMONSTRING: BTreeMap<u32, &'static str> = [
(0, "AABB"),
(5, "AnimationClip"),
(19, "AnimationCurve"),
(34, "AnimationState"),
(49, "Array"),
(55, "Base"),
(60, "BitField"),
(69, "bitset"),
(76, "bool"),
(81, "char"),
(86, "ColorRGBA"),
(96, "Component"),
(106, "data"),
(111, "deque"),
(117, "double"),
(124, "dynamic_array"),
(138, "FastPropertyName"),
(155, "first"),
(161, "float"),
(167, "Font"),
(172, "GameObject"),
(183, "Generic Mono"),
(196, "GradientNEW"),
(208, "GUID"),
(213, "GUIStyle"),
(222, "int"),
(226, "list"),
(231, "long long"),
(241, "map"),
(245, "Matrix4x4f"),
(256, "MdFour"),
(263, "MonoBehaviour"),
(277, "MonoScript"),
(288, "m_ByteSize"),
(299, "m_Curve"),
(307, "m_EditorClassIdentifier"),
(331, "m_EditorHideFlags"),
(349, "m_Enabled"),
(359, "m_ExtensionPtr"),
(374, "m_GameObject"),
(387, "m_Index"),
(395, "m_IsArray"),
(405, "m_IsStatic"),
(416, "m_MetaFlag"),
(427, "m_Name"),
(434, "m_ObjectHideFlags"),
(452, "m_PrefabInternal"),
(469, "m_PrefabParentObject"),
(490, "m_Script"),
(499, "m_StaticEditorFlags"),
(519, "m_Type"),
(526, "m_Version"),
(536, "Object"),
(543, "pair"),
(548, "PPtr<Component>"),
(564, "PPtr<GameObject>"),
(581, "PPtr<Material>"),
(596, "PPtr<MonoBehaviour>"),
(616, "PPtr<MonoScript>"),
(633, "PPtr<Object>"),
(646, "PPtr<Prefab>"),
(659, "PPtr<Sprite>"),
(672, "PPtr<TextAsset>"),
(688, "PPtr<Texture>"),
(702, "PPtr<Texture2D>"),
(718, "PPtr<Transform>"),
(734, "Prefab"),
(741, "Quaternionf"),
(753, "Rectf"),
(759, "RectInt"),
(767, "RectOffset"),
(778, "second"),
(785, "set"),
(789, "short"),
(795, "size"),
(800, "SInt16"),
(807, "SInt32"),
(814, "SInt64"),
(821, "SInt8"),
(827, "staticvector"),
(840, "string"),
(847, "TextAsset"),
(857, "TextMesh"),
(866, "Texture"),
(874, "Texture2D"),
(884, "Transform"),
(894, "TypelessData"),
(907, "UInt16"),
(914, "UInt32"),
(921, "UInt64"),
(928, "UInt8"),
(934, "unsigned int"),
(947, "unsigned long long"),
(966, "unsigned short"),
(981, "vector"),
(988, "Vector2f"),
(997, "Vector3f"),
(1006, "Vector4f"),
(1015, "m_ScriptingClassIdentifier"),
(1042, "Gradient"),
(1051, "Type*"),
(1057, "int2_storage"),
(1070, "int3_storage"),
(1083, "BoundsInt"),
(1093, "m_CorrespondingSourceObject"),
(1121, "m_PrefabInstance"),
(1138, "m_PrefabAsset"),
(1152, "FileSize")
]
.iter()
.copied()
.collect();
}