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use http::{Request, Response, Version};
use crate::CloseReason;
use super::scenario::Scenario;
#[test]
fn http10_with_keep_alive() {
// Create a scenario with an HTTP/1.0 request with "connection: keep-alive" header
let scenario = Scenario::builder()
.request(
Request::get("/path")
.version(Version::HTTP_10)
.header("connection", "keep-alive")
.body(())
.unwrap(),
)
.response(
Response::builder()
.status(200)
.header("content-length", "0")
.body(())
.unwrap(),
)
.build();
// Get a Reply in the Cleanup state
let reply = scenario.to_cleanup();
// Verify that we don't need to close the connection
assert!(!reply.must_close_connection());
}
#[test]
fn reuse_connection() {
// Create a scenario with a GET request and a response
let scenario = Scenario::builder()
.get("/path")
.response(
Response::builder()
.status(200)
.header("content-length", "0")
.body(())
.unwrap(),
)
.build();
// Get a Reply in the Cleanup state
let reply = scenario.to_cleanup();
// Verify that we don't need to close the connection
assert!(!reply.must_close_connection());
}
#[test]
fn close_due_to_client_connection_close() {
// Create a scenario with a GET request with "connection: close" header
let scenario = Scenario::builder()
.request(
Request::get("/path")
.header("connection", "close")
.body(())
.unwrap(),
)
.response(
Response::builder()
.status(200)
.header("content-length", "0")
.body(())
.unwrap(),
)
.build();
// Get a Reply in the Cleanup state
let reply = scenario.to_cleanup();
// Verify that we must close the connection
assert!(reply.must_close_connection());
// Verify the close reason
let inner = reply.inner();
assert_eq!(
*inner.close_reason.first().unwrap(),
CloseReason::ClientConnectionClose
);
}
#[test]
fn close_due_to_server_connection_close() {
// Create a scenario with a GET request and a response with "connection: close" header
let scenario = Scenario::builder()
.get("/path")
.response(
Response::builder()
.status(200)
.header("connection", "close")
.header("content-length", "0")
.body(())
.unwrap(),
)
.build();
// Get a Reply in the Cleanup state
let reply = scenario.to_cleanup();
// Verify that we must close the connection
assert!(reply.must_close_connection());
// Verify the close reason
let inner = reply.inner();
assert_eq!(
*inner.close_reason.first().unwrap(),
CloseReason::ServerConnectionClose
);
}
#[test]
fn close_due_to_http10() {
// Create a scenario with an HTTP/1.0 request
let scenario = Scenario::builder()
.request(
Request::get("/path")
.version(Version::HTTP_10)
.body(())
.unwrap(),
)
.response(
Response::builder()
.status(200)
.header("content-length", "0")
.body(())
.unwrap(),
)
.build();
// Get a Reply in the Cleanup state
let reply = scenario.to_cleanup();
// Verify that we must close the connection
assert!(reply.must_close_connection());
// Verify the close reason
let inner = reply.inner();
assert_eq!(
*inner.close_reason.first().unwrap(),
CloseReason::CloseDelimitedBody
);
}