use std::collections::{BTreeMap, BTreeSet};
use serde::{Deserialize, Serialize};
use super::{FunctionVolatility, RoutineColumnTypeReference};
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Default)]
pub enum FunctionParallel {
#[default]
Unsafe,
Restricted,
Safe,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Default)]
pub struct RoutineSecurityAttributes {
#[serde(default)]
pub security_definer: bool,
#[serde(default)]
pub leakproof: bool,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct RoutineAclEntry {
pub role: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub grantor: Option<String>,
pub grant_option: bool,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum AlterRoutineKind {
Function,
Procedure,
Routine,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct AlterRoutineStmt {
pub kind: AlterRoutineKind,
pub name: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub arg_types: Option<Vec<String>>,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub arg_type_references: Vec<Option<RoutineColumnTypeReference>>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub volatility: Option<FunctionVolatility>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub strict: Option<bool>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub security_definer: Option<bool>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub leakproof: Option<bool>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub parallel: Option<FunctionParallel>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub support: Option<String>,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub config_actions: Vec<RoutineConfigAction>,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum RoutineConfigAction {
Set { name: String, value: String },
FromCurrent { name: String },
Reset { name: String },
ResetAll,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct AlterRoutineOwnerStmt {
pub kind: AlterRoutineKind,
pub name: String,
pub arg_types: Option<Vec<String>>,
pub arg_type_references: Vec<Option<RoutineColumnTypeReference>>,
pub new_owner: String,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct RenameRoutineStmt {
pub kind: AlterRoutineKind,
pub name: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub arg_types: Option<Vec<String>>,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub arg_type_references: Vec<Option<RoutineColumnTypeReference>>,
pub new_name: String,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct GrantRoutineItem {
pub name: String,
pub arg_types: Option<Vec<String>>,
}
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum RoutineRevokeBehavior {
#[default]
Restrict,
Cascade,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct GrantRoutineStmt {
pub kind: AlterRoutineKind,
pub is_grant: bool,
pub grant_option: bool,
pub grant_option_only: bool,
pub items: Vec<GrantRoutineItem>,
pub grantees: Vec<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub grantor: Option<String>,
#[serde(default)]
pub revoke_behavior: RoutineRevokeBehavior,
}
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Serialize, Deserialize)]
pub struct RoleMembershipOptions {
pub admin: Option<bool>,
pub inherit: Option<bool>,
pub set: Option<bool>,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct GrantRoleStmt {
pub granted_roles: Vec<String>,
pub grantee_roles: Vec<String>,
pub is_grant: bool,
pub options: RoleMembershipOptions,
pub grantor: Option<String>,
pub cascade: bool,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize)]
pub enum RoleAttribute {
Superuser,
Inherit,
CreateRole,
CreateDb,
Login,
Replication,
BypassRls,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct CreateRoleStmt {
pub name: String,
pub attributes: BTreeSet<RoleAttribute>,
pub connection_limit: i32,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub in_roles: Vec<String>,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub role_members: Vec<String>,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub admin_members: Vec<String>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum RoleMembershipAction {
Add,
Drop,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct AlterRoleStmt {
pub name: String,
pub attributes: BTreeMap<RoleAttribute, bool>,
pub connection_limit: Option<i32>,
pub membership_action: Option<RoleMembershipAction>,
pub members: Vec<String>,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct DropRoleStmt {
pub names: Vec<String>,
pub if_exists: bool,
}