use byteorder::{LittleEndian, WriteBytesExt};
use std::io::{Cursor, Result};
pub fn raw_block(tile: u16) -> Result<Vec<u8>> {
let mut data = Cursor::new(vec![]);
data.write_u32::<LittleEndian>(0)?;
for i in 0..64 {
data.write_u16::<LittleEndian>(tile)?;
data.write_i8(i)?;
}
Ok(data.into_inner())
}
pub fn raw_static_location(object_id: u16) -> Result<Vec<u8>> {
let mut data = Cursor::new(vec![]);
data.write_u16::<LittleEndian>(object_id)?; data.write_u8(2)?; data.write_u8(3)?; data.write_i8(-1)?; data.write_u16::<LittleEndian>(0)?; Ok(data.into_inner())
}