unity-native-plugin 0.9.0

Unity Native Plugin API for Rust
Documentation
#![allow(clippy::missing_safety_doc)]

macro_rules! define_unity_interface {
    ($s:ident, $intf:ty, $guid_high:expr, $guid_low:expr) => {
        #[derive(Clone, Copy)]
        pub struct $s {
            interface: *const $intf,
        }

        // unity plugin interface should be thread-safe
        unsafe impl Send for $s {}
        unsafe impl Sync for $s {}

        impl UnityInterface for $s {
            fn get_interface_guid() -> unity_native_plugin_sys::UnityInterfaceGUID {
                unity_native_plugin_sys::UnityInterfaceGUID::new($guid_high, $guid_low)
            }

            fn new(interface: *const unity_native_plugin_sys::IUnityInterface) -> Self {
                $s {
                    interface: interface as *const $intf,
                }
            }
        }

        impl $s {
            #[allow(dead_code)]
            #[inline]
            fn interface(&self) -> &$intf {
                unsafe { &*self.interface }
            }
        }
    };
}

#[cfg(all(windows, any(feature = "d3d11", feature = "d3d12")))]
pub mod windows;

#[cfg(all(feature = "d3d11", windows))]
pub mod d3d11;

#[cfg(all(feature = "d3d12", windows))]
pub mod d3d12;

#[cfg(all(feature = "metal", target_vendor = "apple"))]
pub mod metal;

#[cfg(feature = "vulkan")]
pub mod vulkan;

#[cfg(feature = "vulkan")]
pub use ash;

#[cfg(feature = "profiler")]
pub mod profiler;

#[cfg(feature = "profiler")]
pub mod profiler_callbacks;

mod bitflag;
pub mod enums;
pub mod graphics;
pub mod interface;
pub mod log;
pub mod memory_manager;

pub type IUnityInterfaces = unity_native_plugin_sys::IUnityInterfaces;

#[macro_export]
macro_rules! unity_native_plugin_entry_point {
    {fn $method_load:ident($p:ident : $t:ty) $body_load:block
     fn $method_unload:ident() $body_unload:block} => {
        #[allow(unused_variables)]
        fn $method_load($p: $t) $body_load
        fn $method_unload() $body_unload

        #[unsafe(no_mangle)]
        #[allow(non_snake_case)]
        extern "system" fn UnityPluginLoad(
            interfaces: *mut unity_native_plugin::IUnityInterfaces,
        ) {
            unity_native_plugin::interface::UnityInterfaces::set_native_unity_interfaces(interfaces);
            $method_load(unity_native_plugin::interface::UnityInterfaces::get());
        }

        #[unsafe(no_mangle)]
        #[allow(non_snake_case)]
        extern "system" fn UnityPluginUnload() {
            $method_unload();
            unity_native_plugin::interface::UnityInterfaces::set_native_unity_interfaces(std::ptr::null_mut());
        }
    }
}