[dependencies.async-trait]
optional = true
version = "0.1"
[dependencies.futures]
optional = true
version = "0.3"
[dependencies.indexmap]
features = ["serde"]
version = "2"
[dependencies.lazy_static]
version = "1.5"
[dependencies.serde]
features = ["derive"]
version = "1"
[dependencies.serde_bytes]
version = "0.11"
[dependencies.thiserror]
version = "2"
[dependencies.tokio]
features = ["full"]
optional = true
version = "1.48"
[dev-dependencies.anyhow]
version = "1"
[dev-dependencies.tokio-test]
version = "0.4"
[features]
async = ["tokio", "async-trait", "futures"]
default = []
[lib]
name = "unity_asset_core"
path = "src/lib.rs"
[package]
authors = ["Mingzhen Zhuang <superfrankie621@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["parsing", "game-development"]
description = "Core data structures and traits for Unity asset parsing"
documentation = "https://docs.rs/unity-asset-core"
edition = "2024"
exclude = ["tests/fixtures/*", "tests/samples/*", "*.ab", "*.unity", "*.asset", "*.prefab", "*.meta"]
homepage = "https://github.com/Latias94/unity-asset"
keywords = ["unity", "assets", "core", "game"]
license = "MIT"
name = "unity-asset-core"
readme = false
repository = "https://github.com/Latias94/unity-asset"
resolver = "2"
version = "0.2.0"
[package.metadata.docs.rs]
all-features = false
features = []
no-default-features = true
rustdoc-args = ["--cfg", "docsrs"]