unitforge 0.2.26

A library for unit and quantity consistent computations in Rust
Documentation
use crate::impl_macros::macros::*;
use crate::prelude::*;
use crate::{Angle, Distance, PhysicsUnit, Time, Velocity};
use ndarray::{Array1, Array2, ArrayView1, ArrayView2};
use num_traits::identities::Zero;
use num_traits::FromPrimitive;
#[cfg(feature = "pyo3")]
use pyo3::pyclass;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use std::cmp::Ordering;
use std::f64::consts::PI;
use std::fmt;
use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Neg, Sub, SubAssign};

#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Copy, Clone, PartialEq, Debug)]
#[cfg_attr(feature = "pyo3", pyclass(eq, eq_int))]
pub enum AngularVelocityUnit {
    rad_s,
    deg_s,
}

impl PhysicsUnit for AngularVelocityUnit {
    fn name(&self) -> &str {
        match &self {
            AngularVelocityUnit::rad_s => "rad/s",
            AngularVelocityUnit::deg_s => "°/s",
        }
    }

    fn base_per_x(&self) -> (f64, i32) {
        match self {
            AngularVelocityUnit::rad_s => (1., 0),
            AngularVelocityUnit::deg_s => (PI / 180., 0),
        }
    }
}

impl_quantity!(
    AngularVelocity,
    AngularVelocityUnit,
    AngularVelocityUnit::deg_s
);
impl_div_with_self_to_f64!(AngularVelocity);
impl_mul!(AngularVelocity, Time, Angle);
impl_mul!(AngularVelocity, Angle, Time);
impl_mul!(AngularVelocity, Distance, Velocity);