unit 0.23.0

A self-replicating software nanobot — minimal Forth interpreter that is also a networked mesh agent
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
// persist.rs — State persistence for unit
//
// Serializes the full VM state to disk so a unit can be stopped and
// resumed. State is saved to ~/.unit/<node-id>/state.bin with optional
// timestamped snapshots.
//
// Format: binary, version-tagged. Uses the same wire helpers as mesh.rs.

#[cfg(not(target_arch = "wasm32"))]
use std::time::{SystemTime, UNIX_EPOCH};

use crate::types::{Cell, Entry, Instruction};
use crate::features::fitness::FitnessTracker;
use crate::goals::{Goal, GoalRegistry, GoalStatus, Task, TaskResult, TaskStatus};
use crate::mesh::NodeId;

const PERSIST_MAGIC: &[u8; 4] = b"USAV";
const PERSIST_VERSION: u8 = 1;

// ---------------------------------------------------------------------------
// Wire format helpers (duplicated from mesh.rs to avoid coupling)
// ---------------------------------------------------------------------------

fn write_u8(buf: &mut Vec<u8>, v: u8) { buf.push(v); }
fn write_u16(buf: &mut Vec<u8>, v: u16) { buf.extend_from_slice(&v.to_be_bytes()); }
fn write_u32(buf: &mut Vec<u8>, v: u32) { buf.extend_from_slice(&v.to_be_bytes()); }
fn write_u64(buf: &mut Vec<u8>, v: u64) { buf.extend_from_slice(&v.to_be_bytes()); }
fn write_i64(buf: &mut Vec<u8>, v: i64) { buf.extend_from_slice(&v.to_be_bytes()); }
fn write_bytes(buf: &mut Vec<u8>, data: &[u8]) { buf.extend_from_slice(data); }

fn read_u8(data: &[u8], pos: &mut usize) -> Option<u8> {
    if *pos >= data.len() { return None; }
    let v = data[*pos]; *pos += 1; Some(v)
}
fn read_u16(data: &[u8], pos: &mut usize) -> Option<u16> {
    if *pos + 2 > data.len() { return None; }
    let v = u16::from_be_bytes([data[*pos], data[*pos + 1]]); *pos += 2; Some(v)
}
fn read_u32(data: &[u8], pos: &mut usize) -> Option<u32> {
    if *pos + 4 > data.len() { return None; }
    let v = u32::from_be_bytes(data[*pos..*pos + 4].try_into().ok()?); *pos += 4; Some(v)
}
fn read_u64(data: &[u8], pos: &mut usize) -> Option<u64> {
    if *pos + 8 > data.len() { return None; }
    let v = u64::from_be_bytes(data[*pos..*pos + 8].try_into().ok()?); *pos += 8; Some(v)
}
fn read_i64(data: &[u8], pos: &mut usize) -> Option<i64> {
    if *pos + 8 > data.len() { return None; }
    let v = i64::from_be_bytes(data[*pos..*pos + 8].try_into().ok()?); *pos += 8; Some(v)
}
fn read_bytes(data: &[u8], pos: &mut usize, n: usize) -> Option<Vec<u8>> {
    if *pos + n > data.len() { return None; }
    let v = data[*pos..*pos + n].to_vec(); *pos += n; Some(v)
}
fn read_string(data: &[u8], pos: &mut usize) -> Option<String> {
    let len = read_u16(data, pos)? as usize;
    let bytes = read_bytes(data, pos, len)?;
    Some(String::from_utf8_lossy(&bytes).to_string())
}
fn write_string(buf: &mut Vec<u8>, s: &str) {
    let b = s.as_bytes();
    write_u16(buf, b.len() as u16);
    write_bytes(buf, b);
}

// ---------------------------------------------------------------------------
// Instruction serialization
// ---------------------------------------------------------------------------

fn serialize_instruction(buf: &mut Vec<u8>, instr: &Instruction) {
    match instr {
        Instruction::Primitive(id) => { write_u8(buf, 0); write_u32(buf, *id as u32); }
        Instruction::Literal(val) => { write_u8(buf, 1); write_i64(buf, *val); }
        Instruction::Call(idx) => { write_u8(buf, 2); write_u32(buf, *idx as u32); }
        Instruction::StringLit(s) => { write_u8(buf, 3); write_string(buf, s); }
        Instruction::Branch(off) => { write_u8(buf, 4); write_i64(buf, *off); }
        Instruction::BranchIfZero(off) => { write_u8(buf, 5); write_i64(buf, *off); }
    }
}

fn deserialize_instruction(data: &[u8], pos: &mut usize) -> Option<Instruction> {
    let tag = read_u8(data, pos)?;
    match tag {
        0 => Some(Instruction::Primitive(read_u32(data, pos)? as usize)),
        1 => Some(Instruction::Literal(read_i64(data, pos)?)),
        2 => Some(Instruction::Call(read_u32(data, pos)? as usize)),
        3 => Some(Instruction::StringLit(read_string(data, pos)?)),
        4 => Some(Instruction::Branch(read_i64(data, pos)?)),
        5 => Some(Instruction::BranchIfZero(read_i64(data, pos)?)),
        _ => None,
    }
}

// ---------------------------------------------------------------------------
// Full VM state snapshot
// ---------------------------------------------------------------------------

pub struct VmSnapshot {
    pub node_id: NodeId,
    pub dictionary: Vec<Entry>,
    pub memory: Vec<Cell>,
    pub here: usize,
    pub goals: GoalRegistry,
    pub fitness: FitnessTracker,
    pub code_strings: Vec<String>,
}

pub fn serialize_snapshot(snap: &VmSnapshot) -> Vec<u8> {
    let mut buf = Vec::with_capacity(8192);

    // Header.
    write_bytes(&mut buf, PERSIST_MAGIC);
    write_u8(&mut buf, PERSIST_VERSION);
    write_bytes(&mut buf, &snap.node_id);

    // Dictionary.
    write_u32(&mut buf, snap.dictionary.len() as u32);
    for entry in &snap.dictionary {
        write_string(&mut buf, &entry.name);
        let flags = (if entry.immediate { 1u8 } else { 0 })
            | (if entry.hidden { 2u8 } else { 0 });
        write_u8(&mut buf, flags);
        write_u32(&mut buf, entry.body.len() as u32);
        for instr in &entry.body {
            serialize_instruction(&mut buf, instr);
        }
    }

    // Memory (only up to `here`).
    let mem_cells = snap.here.min(snap.memory.len());
    write_u32(&mut buf, snap.here as u32);
    write_u32(&mut buf, mem_cells as u32);
    for i in 0..mem_cells {
        write_i64(&mut buf, snap.memory[i]);
    }

    // Goals.
    let goal_list: Vec<&Goal> = snap.goals.goals.values().collect();
    write_u32(&mut buf, goal_list.len() as u32);
    for goal in &goal_list {
        write_u64(&mut buf, goal.id);
        write_string(&mut buf, &goal.description);
        match &goal.code {
            Some(c) => { write_u8(&mut buf, 1); write_string(&mut buf, c); }
            None => write_u8(&mut buf, 0),
        }
        write_i64(&mut buf, goal.priority);
        write_u8(&mut buf, goal.status.as_u8());
        write_bytes(&mut buf, &goal.creator);
        write_u64(&mut buf, goal.created_at);
        write_u16(&mut buf, goal.task_ids.len() as u16);
        for tid in &goal.task_ids {
            write_u64(&mut buf, *tid);
        }
    }

    // Tasks.
    let task_list: Vec<&Task> = snap.goals.tasks.values().collect();
    write_u32(&mut buf, task_list.len() as u32);
    for task in &task_list {
        write_u64(&mut buf, task.id);
        write_u64(&mut buf, task.goal_id);
        write_string(&mut buf, &task.description);
        write_u8(&mut buf, task.status.as_u8());
        match &task.assigned_to {
            Some(id) => { write_u8(&mut buf, 1); write_bytes(&mut buf, id); }
            None => write_u8(&mut buf, 0),
        }
        write_u64(&mut buf, task.created_at);
        match &task.result {
            Some(r) => {
                write_u8(&mut buf, 1);
                write_u8(&mut buf, if r.success { 1 } else { 0 });
                write_u16(&mut buf, r.stack_snapshot.len() as u16);
                for &v in &r.stack_snapshot { write_i64(&mut buf, v); }
                write_string(&mut buf, &r.output);
                write_string(&mut buf, r.error.as_deref().unwrap_or(""));
            }
            None => write_u8(&mut buf, 0),
        }
    }

    // Fitness.
    write_i64(&mut buf, snap.fitness.score);
    write_u32(&mut buf, snap.fitness.tasks_completed);
    write_u32(&mut buf, snap.fitness.tasks_failed);
    write_u64(&mut buf, snap.fitness.total_time_ms);
    write_u32(&mut buf, snap.fitness.evolution_count);

    // Code strings.
    write_u32(&mut buf, snap.code_strings.len() as u32);
    for s in &snap.code_strings {
        write_string(&mut buf, s);
    }

    buf
}

pub fn deserialize_snapshot(data: &[u8]) -> Option<VmSnapshot> {
    let mut pos = 0;

    // Header.
    let magic = read_bytes(data, &mut pos, 4)?;
    if magic != PERSIST_MAGIC { return None; }
    let version = read_u8(data, &mut pos)?;
    if version != PERSIST_VERSION { return None; }
    let id_bytes = read_bytes(data, &mut pos, 8)?;
    let mut node_id = [0u8; 8];
    node_id.copy_from_slice(&id_bytes);

    // Dictionary.
    let dict_count = read_u32(data, &mut pos)? as usize;
    let mut dictionary = Vec::with_capacity(dict_count);
    for _ in 0..dict_count {
        let name = read_string(data, &mut pos)?;
        let flags = read_u8(data, &mut pos)?;
        let body_len = read_u32(data, &mut pos)? as usize;
        let mut body = Vec::with_capacity(body_len);
        for _ in 0..body_len {
            body.push(deserialize_instruction(data, &mut pos)?);
        }
        dictionary.push(Entry {
            name,
            immediate: flags & 1 != 0,
            hidden: flags & 2 != 0,
            body,
        });
    }

    // Memory.
    let here = read_u32(data, &mut pos)? as usize;
    let mem_cells = read_u32(data, &mut pos)? as usize;
    let mut memory = vec![0i64; 65536];
    for i in 0..mem_cells.min(memory.len()) {
        memory[i] = read_i64(data, &mut pos)?;
    }

    // Goals.
    let mut goals = GoalRegistry::empty();
    let goal_count = read_u32(data, &mut pos)? as usize;
    for _ in 0..goal_count {
        let id = read_u64(data, &mut pos)?;
        let description = read_string(data, &mut pos)?;
        let has_code = read_u8(data, &mut pos)? != 0;
        let code = if has_code { Some(read_string(data, &mut pos)?) } else { None };
        let priority = read_i64(data, &mut pos)?;
        let status = GoalStatus::from_u8(read_u8(data, &mut pos)?);
        let creator_bytes = read_bytes(data, &mut pos, 8)?;
        let mut creator = [0u8; 8];
        creator.copy_from_slice(&creator_bytes);
        let created_at = read_u64(data, &mut pos)?;
        let task_count = read_u16(data, &mut pos)? as usize;
        let mut task_ids = Vec::with_capacity(task_count);
        for _ in 0..task_count { task_ids.push(read_u64(data, &mut pos)?); }
        goals.goals.insert(id, Goal { id, description, code, priority, status, created_at, creator, task_ids });
    }

    // Tasks.
    let task_count = read_u32(data, &mut pos)? as usize;
    for _ in 0..task_count {
        let id = read_u64(data, &mut pos)?;
        let goal_id = read_u64(data, &mut pos)?;
        let description = read_string(data, &mut pos)?;
        let status = TaskStatus::from_u8(read_u8(data, &mut pos)?);
        let has_assignee = read_u8(data, &mut pos)? != 0;
        let assigned_to = if has_assignee {
            let b = read_bytes(data, &mut pos, 8)?;
            let mut id = [0u8; 8]; id.copy_from_slice(&b); Some(id)
        } else { None };
        let created_at = read_u64(data, &mut pos)?;
        let has_result = read_u8(data, &mut pos)? != 0;
        let result = if has_result {
            let success = read_u8(data, &mut pos)? != 0;
            let slen = read_u16(data, &mut pos)? as usize;
            let mut stack_snapshot = Vec::with_capacity(slen);
            for _ in 0..slen { stack_snapshot.push(read_i64(data, &mut pos)?); }
            let output = read_string(data, &mut pos)?;
            let err_str = read_string(data, &mut pos)?;
            let error = if err_str.is_empty() { None } else { Some(err_str) };
            Some(TaskResult { stack_snapshot, output, success, error })
        } else { None };
        goals.tasks.insert(id, Task { id, goal_id, description, code: None, assigned_to, status, result, created_at });
    }

    // Fitness.
    let mut fitness = FitnessTracker::new();
    fitness.score = read_i64(data, &mut pos)?;
    fitness.tasks_completed = read_u32(data, &mut pos)?;
    fitness.tasks_failed = read_u32(data, &mut pos)?;
    fitness.total_time_ms = read_u64(data, &mut pos)?;
    fitness.evolution_count = read_u32(data, &mut pos)?;

    // Code strings.
    let cs_count = read_u32(data, &mut pos)? as usize;
    let mut code_strings = Vec::with_capacity(cs_count);
    for _ in 0..cs_count {
        code_strings.push(read_string(data, &mut pos)?);
    }

    Some(VmSnapshot {
        node_id,
        dictionary,
        memory,
        here,
        goals,
        fitness,
        code_strings,
    })
}

// ---------------------------------------------------------------------------
// File system operations
// ---------------------------------------------------------------------------

#[cfg(not(target_arch = "wasm32"))]
pub fn state_dir(node_id: &NodeId) -> String {
    let home = std::env::var("HOME").unwrap_or_else(|_| ".".to_string());
    let id_hex = node_id.iter().map(|b| format!("{:02x}", b)).collect::<String>();
    format!("{}/.unit/{}", home, id_hex)
}

#[cfg(not(target_arch = "wasm32"))]
pub fn save_state(node_id: &NodeId, data: &[u8]) -> Result<(), String> {
    let dir = state_dir(node_id);
    std::fs::create_dir_all(&dir).map_err(|e| format!("mkdir: {}", e))?;
    let path = format!("{}/state.bin", dir);
    std::fs::write(&path, data).map_err(|e| format!("write: {}", e))?;
    Ok(())
}

#[cfg(not(target_arch = "wasm32"))]
pub fn load_state(node_id: &NodeId) -> Option<Vec<u8>> {
    let path = format!("{}/state.bin", state_dir(node_id));
    std::fs::read(&path).ok()
}

#[cfg(not(target_arch = "wasm32"))]
pub fn save_snapshot(node_id: &NodeId, data: &[u8]) -> Result<String, String> {
    let dir = format!("{}/snapshots", state_dir(node_id));
    std::fs::create_dir_all(&dir).map_err(|e| format!("mkdir: {}", e))?;
    let ts = SystemTime::now()
        .duration_since(UNIX_EPOCH)
        .unwrap_or_default()
        .as_secs();
    let name = format!("{}", ts);
    let path = format!("{}/{}.bin", dir, name);
    std::fs::write(&path, data).map_err(|e| format!("write: {}", e))?;
    Ok(name)
}

#[cfg(not(target_arch = "wasm32"))]
pub fn list_snapshots(node_id: &NodeId) -> Vec<String> {
    let dir = format!("{}/snapshots", state_dir(node_id));
    let mut names = Vec::new();
    if let Ok(entries) = std::fs::read_dir(&dir) {
        for entry in entries.flatten() {
            let name = entry.file_name().to_string_lossy().to_string();
            if name.ends_with(".bin") {
                names.push(name.trim_end_matches(".bin").to_string());
            }
        }
    }
    names.sort();
    names
}

#[cfg(not(target_arch = "wasm32"))]
pub fn load_snapshot(node_id: &NodeId, name: &str) -> Option<Vec<u8>> {
    let path = format!("{}/snapshots/{}.bin", state_dir(node_id), name);
    std::fs::read(&path).ok()
}

#[cfg(not(target_arch = "wasm32"))]
pub fn delete_state(node_id: &NodeId) -> Result<(), String> {
    let dir = state_dir(node_id);
    if std::fs::metadata(&dir).is_ok() {
        std::fs::remove_dir_all(&dir).map_err(|e| format!("rm: {}", e))?;
    }
    Ok(())
}

// ---------------------------------------------------------------------------
// Node ID persistence
// ---------------------------------------------------------------------------

#[cfg(not(target_arch = "wasm32"))]
fn node_id_path() -> String {
    let home = std::env::var("HOME").unwrap_or_else(|_| ".".to_string());
    // Use port-specific node-id file when UNIT_PORT is set, so multiple
    // units on the same machine automatically get different identities.
    if let Ok(port) = std::env::var("UNIT_PORT") {
        format!("{}/.unit/node-id-{}", home, port)
    } else {
        format!("{}/.unit/node-id", home)
    }
}

/// Load a previously saved node ID, or return None for first boot.
#[cfg(not(target_arch = "wasm32"))]
pub fn load_node_id() -> Option<NodeId> {
    let path = node_id_path();
    let hex = std::fs::read_to_string(&path).ok()?;
    let hex = hex.trim();
    if hex.len() != 16 {
        return None;
    }
    let mut id = [0u8; 8];
    for i in 0..8 {
        id[i] = u8::from_str_radix(&hex[i * 2..i * 2 + 2], 16).ok()?;
    }
    Some(id)
}

/// Save the node ID so it persists across restarts.
#[cfg(not(target_arch = "wasm32"))]
pub fn save_node_id(id: &NodeId) -> Result<(), String> {
    let home = std::env::var("HOME").unwrap_or_else(|_| ".".to_string());
    let dir = format!("{}/.unit", home);
    std::fs::create_dir_all(&dir).map_err(|e| format!("mkdir: {}", e))?;
    let hex: String = id.iter().map(|b| format!("{:02x}", b)).collect();
    std::fs::write(node_id_path(), hex).map_err(|e| format!("write: {}", e))
}

/// Delete the persisted node ID (used by RESET).
#[cfg(not(target_arch = "wasm32"))]
pub fn delete_node_id() -> Result<(), String> {
    let path = node_id_path();
    if std::fs::metadata(&path).is_ok() {
        std::fs::remove_file(&path).map_err(|e| format!("rm: {}", e))?;
    }
    Ok(())
}

/// Rename the state directory from old ID to new ID.
#[cfg(not(target_arch = "wasm32"))]
pub fn rename_state(old_id: &NodeId, new_id: &NodeId) -> Result<(), String> {
    let old_dir = state_dir(old_id);
    let new_dir = state_dir(new_id);
    if std::fs::metadata(&old_dir).is_ok() {
        std::fs::create_dir_all(
            std::path::Path::new(&new_dir).parent().unwrap_or(std::path::Path::new(".")),
        )
        .map_err(|e| format!("mkdir: {}", e))?;
        std::fs::rename(&old_dir, &new_dir).map_err(|e| format!("rename: {}", e))?;
    }
    Ok(())
}

// WASM stubs
#[cfg(target_arch = "wasm32")]
pub fn load_node_id() -> Option<NodeId> { None }
#[cfg(target_arch = "wasm32")]
pub fn save_node_id(_: &NodeId) -> Result<(), String> { Ok(()) }
#[cfg(target_arch = "wasm32")]
pub fn delete_node_id() -> Result<(), String> { Ok(()) }
#[cfg(target_arch = "wasm32")]
pub fn rename_state(_: &NodeId, _: &NodeId) -> Result<(), String> { Ok(()) }

#[cfg(target_arch = "wasm32")]
pub fn state_dir(_: &NodeId) -> String { String::new() }
#[cfg(target_arch = "wasm32")]
pub fn save_state(_: &NodeId, _: &[u8]) -> Result<(), String> { Err("no persistence on WASM".into()) }
#[cfg(target_arch = "wasm32")]
pub fn load_state(_: &NodeId) -> Option<Vec<u8>> { None }
#[cfg(target_arch = "wasm32")]
pub fn save_snapshot(_: &NodeId, _: &[u8]) -> Result<String, String> { Err("no persistence on WASM".into()) }
#[cfg(target_arch = "wasm32")]
pub fn list_snapshots(_: &NodeId) -> Vec<String> { vec![] }
#[cfg(target_arch = "wasm32")]
pub fn load_snapshot(_: &NodeId, _: &str) -> Option<Vec<u8>> { None }
#[cfg(target_arch = "wasm32")]
pub fn delete_state(_: &NodeId) -> Result<(), String> { Ok(()) }