use crate::canvas::{AxisTransform, Canvas, CanvasCore, Scale, Transform2D};
use crate::color::CanvasColor;
const X_PIXELS_PER_CHAR: usize = 2;
const Y_PIXELS_PER_CHAR: usize = 4;
const BRAILLE_BASE: u32 = 0x2800;
const BRAILLE_BITS: [[u16; Y_PIXELS_PER_CHAR]; X_PIXELS_PER_CHAR] =
[[0x01, 0x02, 0x04, 0x40], [0x08, 0x10, 0x20, 0x80]];
const BLANK_BRAILLE: char = '\u{2800}';
#[derive(Debug, Clone, PartialEq)]
pub struct BrailleCanvas {
core: CanvasCore<u16>,
}
impl BrailleCanvas {
#[must_use]
pub fn new(
char_width: usize,
char_height: usize,
origin_x: f64,
origin_y: f64,
plot_width: f64,
plot_height: f64,
) -> Self {
let pixel_width = char_width.saturating_mul(X_PIXELS_PER_CHAR);
let pixel_height = char_height.saturating_mul(Y_PIXELS_PER_CHAR);
let x = AxisTransform::new(origin_x, plot_width, pixel_width, Scale::Identity, false)
.expect(
"BrailleCanvas::new requires finite x-origin, positive span, and non-zero width",
);
let y = AxisTransform::new(origin_y, plot_height, pixel_height, Scale::Identity, true)
.expect(
"BrailleCanvas::new requires finite y-origin, positive span, and non-zero height",
);
Self {
core: CanvasCore::new(
char_width,
char_height,
pixel_width,
pixel_height,
Transform2D::new(x, y),
),
}
}
#[must_use]
#[cfg(test)]
pub(crate) fn print_row(&self, row: usize, color: bool) -> String {
if row >= self.char_height() {
return String::new();
}
let mut out = String::new();
for col in 0..self.char_width() {
super::write_colored_cell(
&mut out,
self.glyph_at(col, row),
self.color_at(col, row),
color,
);
}
out
}
#[must_use]
#[cfg(test)]
pub(crate) fn print(&self, color: bool) -> String {
let mut out = String::new();
for row in 0..self.char_height() {
for col in 0..self.char_width() {
super::write_colored_cell(
&mut out,
self.glyph_at(col, row),
self.color_at(col, row),
color,
);
}
if row + 1 < self.char_height() {
out.push('\n');
}
}
out
}
fn cell_index(&self, col: usize, row: usize) -> Option<usize> {
if col >= self.core.char_width || row >= self.core.char_height {
return None;
}
Some(row * self.core.char_width + col)
}
}
impl Canvas for BrailleCanvas {
fn pixel(&mut self, x: usize, y: usize, color: CanvasColor) {
if x > self.pixel_width() || y > self.pixel_height() {
return;
}
let clamped_x = if x < self.pixel_width() {
x
} else {
x.saturating_sub(1)
};
let clamped_y = if y < self.pixel_height() {
y
} else {
y.saturating_sub(1)
};
let col = clamped_x / X_PIXELS_PER_CHAR;
let row = clamped_y / Y_PIXELS_PER_CHAR;
let x_off = clamped_x % X_PIXELS_PER_CHAR;
let y_off = clamped_y % Y_PIXELS_PER_CHAR;
let Some(index) = self.cell_index(col, row) else {
return;
};
self.core.grid[index] |= BRAILLE_BITS[x_off][y_off];
self.core.colors[index] |= color.as_u8();
}
fn glyph_at(&self, col: usize, row: usize) -> char {
let Some(index) = self.cell_index(col, row) else {
return BLANK_BRAILLE;
};
char::from_u32(BRAILLE_BASE + u32::from(self.core.grid[index])).unwrap_or(BLANK_BRAILLE)
}
fn color_at(&self, col: usize, row: usize) -> CanvasColor {
self.cell_index(col, row)
.and_then(|index| CanvasColor::new(self.core.colors[index]))
.unwrap_or(CanvasColor::NORMAL)
}
fn char_width(&self) -> usize {
self.core.char_width
}
fn char_height(&self) -> usize {
self.core.char_height
}
fn pixel_width(&self) -> usize {
self.core.pixel_width
}
fn pixel_height(&self) -> usize {
self.core.pixel_height
}
fn transform(&self) -> &Transform2D {
&self.core.transform
}
fn transform_mut(&mut self) -> &mut Transform2D {
&mut self.core.transform
}
}
#[cfg(test)]
mod tests {
use super::BrailleCanvas;
use crate::canvas::{Canvas, draw_reference_canvas_scene, render_canvas_show};
use crate::color::CanvasColor;
use crate::test_util::assert_fixture_eq;
fn fixture_canvas() -> BrailleCanvas {
let mut canvas = BrailleCanvas::new(40, 10, 0.0, 0.0, 1.0, 1.0);
draw_reference_canvas_scene(&mut canvas);
canvas
}
#[test]
fn braille_glyph_encoding_matches_reference_bit_positions() {
let mut canvas = BrailleCanvas::new(1, 1, 0.0, 0.0, 1.0, 1.0);
canvas.pixel(0, 0, CanvasColor::BLUE);
canvas.pixel(0, 1, CanvasColor::BLUE);
canvas.pixel(0, 2, CanvasColor::BLUE);
canvas.pixel(0, 3, CanvasColor::BLUE);
canvas.pixel(1, 0, CanvasColor::BLUE);
canvas.pixel(1, 1, CanvasColor::BLUE);
canvas.pixel(1, 2, CanvasColor::BLUE);
canvas.pixel(1, 3, CanvasColor::BLUE);
assert_eq!(canvas.glyph_at(0, 0), '⣿');
assert_eq!(canvas.color_at(0, 0), CanvasColor::BLUE);
}
#[test]
fn braille_single_dot_encoding_matches_unicode_bit_table() {
let cases = [
(0, 0, '\u{2801}'),
(0, 1, '\u{2802}'),
(0, 2, '\u{2804}'),
(0, 3, '\u{2840}'),
(1, 0, '\u{2808}'),
(1, 1, '\u{2810}'),
(1, 2, '\u{2820}'),
(1, 3, '\u{2880}'),
];
for (x, y, expected) in cases {
let mut canvas = BrailleCanvas::new(1, 1, 0.0, 0.0, 1.0, 1.0);
canvas.pixel(x, y, CanvasColor::GREEN);
assert_eq!(canvas.glyph_at(0, 0), expected);
}
}
#[test]
fn pixel_ors_color_bits_when_multiple_series_overlap() {
let mut canvas = BrailleCanvas::new(1, 1, 0.0, 0.0, 1.0, 1.0);
canvas.pixel(0, 0, CanvasColor::BLUE);
canvas.pixel(0, 0, CanvasColor::RED);
assert_eq!(canvas.color_at(0, 0), CanvasColor::MAGENTA);
canvas.pixel(0, 0, CanvasColor::WHITE);
assert_eq!(canvas.color_at(0, 0), CanvasColor::WHITE);
}
#[test]
fn print_row_matches_fixture() {
let canvas = fixture_canvas();
let actual = canvas.print_row(2, true);
assert_fixture_eq(&actual, "tests/fixtures/canvas/braille_printrow.txt");
}
#[test]
fn print_matches_fixture_with_color() {
let canvas = fixture_canvas();
let actual = canvas.print(true);
assert_fixture_eq(&actual, "tests/fixtures/canvas/braille_print.txt");
}
#[test]
fn print_matches_fixture_without_color() {
let canvas = fixture_canvas();
let actual = canvas.print(false);
assert_fixture_eq(&actual, "tests/fixtures/canvas/braille_print_nocolor.txt");
}
#[test]
fn show_matches_fixture_with_color() {
let canvas = fixture_canvas();
let actual = render_canvas_show(canvas, true);
assert_fixture_eq(&actual, "tests/fixtures/canvas/braille_show.txt");
}
#[test]
fn show_matches_fixture_without_color() {
let canvas = fixture_canvas();
let actual = render_canvas_show(canvas, false);
assert_fixture_eq(&actual, "tests/fixtures/canvas/braille_show_nocolor.txt");
}
#[test]
fn show_empty_canvas_matches_fixture() {
let canvas = BrailleCanvas::new(40, 10, 0.0, 0.0, 1.0, 1.0);
let actual = render_canvas_show(canvas, true);
assert_fixture_eq(&actual, "tests/fixtures/canvas/empty_braille_show.txt");
}
}