undo 0.2.1

A undo/redo library based on the command pattern.
Documentation
# Undo

A undo/redo library.

It uses the [Command Pattern](https://en.wikipedia.org/wiki/Command_pattern) where the user
implements the `UndoCmd` trait for each command and then the commands can be used with the
`UndoStack`.

[![Build Status](https://travis-ci.org/evenorog/undo.svg?branch=master)](https://travis-ci.org/evenorog/undo)
[![Crates.io](https://img.shields.io/crates/v/undo.svg)](https://crates.io/crates/undo)
[![Docs](https://docs.rs/undo/badge.svg)](https://docs.rs/undo)

```toml
[dependencies]
undo = "0.2.0"
```

## Example

```rust
extern crate undo;

use std::rc::Rc;
use std::cell::RefCell;
use undo::{UndoCmd, UndoStack};

/// Pops an element from a vector.
#[derive(Clone)]

struct PopCmd {
    vec: Rc<RefCell<Vec<i32>>>,
    e: Option<i32>,
}

impl UndoCmd for PopCmd {
    fn redo(&mut self) {
        self.e = self.vec.borrow_mut().pop();
    }

    fn undo(&mut self) {
        self.vec.borrow_mut().push(self.e.unwrap());
        self.e = None;
    }
}

fn main() {
    // We need to use Rc<RefCell> since all commands are going to mutate the vec.
    let vec = Rc::new(RefCell::new(vec![0, 1, 2, 3, 4, 5, 6, 7, 8, 9]));
    let mut undo_stack = UndoStack::new()
        .on_clean(|| println!("This is called when the stack changes from dirty to clean!"))
        .on_dirty(|| println!("This is called when the stack changes from clean to dirty!"));
    
    let cmd = PopCmd { vec: vec.clone(), e: None };
    undo_stack.push(cmd.clone());
    undo_stack.push(cmd.clone());
    undo_stack.push(cmd.clone());
    
    assert_eq!(vec.borrow().len(), 7);
    
    undo_stack.undo(); // on_dirty is going to be called here.
    undo_stack.undo();
    undo_stack.undo();
    
    assert_eq!(vec.borrow().len(), 10);
}
```

## TODO

- Add UndoCmd merging.
- Add more examples.
- ???