use super::EnumTrait;
use std::str::FromStr;
#[derive(Clone, Default, Debug, Eq, Ord, PartialEq, PartialOrd)]
pub struct EnumValue<T: EnumTrait + FromStr> {
value: Option<T>,
value_default: T,
}
impl<T: EnumTrait + FromStr> EnumValue<T> {
#[inline]
pub(crate) fn get_value(&self) -> &T {
match &self.value {
Some(v) => v,
None => &self.value_default,
}
}
#[inline]
pub(crate) fn get_value_string(&self) -> &str {
self.get_value().get_value_string()
}
#[inline]
pub(crate) fn set_value(&mut self, value: T) -> &mut EnumValue<T> {
self.value = Some(value);
self
}
#[inline]
pub(crate) fn set_value_string<S: Into<String>>(&mut self, value: S) -> &mut EnumValue<T> {
if let Ok(v) = T::from_str(value.into().as_str()) {
self.set_value(v);
}
self
}
#[inline]
pub(crate) fn has_value(&self) -> bool {
self.value.is_some()
}
#[inline]
pub(crate) fn get_hash_string(&self) -> &str {
if self.has_value() {
return self.get_value_string();
}
"empty!!"
}
}