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//! ump server running on a thread.
//!
//! # Example
//! ```
//! use std::ops::ControlFlow;
//! use ump_server::{
//! thread::{Handler, spawn},
//! ReplyContext, WeakClient
//! };
//!
//! enum Request {
//! Add(usize, usize)
//! }
//! enum Reply {
//! Sum(usize)
//! }
//! #[derive(Debug)]
//! enum MyError { }
//!
//! struct MyHandler {
//! wclnt: WeakClient<Request, Reply, MyError>
//! };
//! impl Handler<Request, Reply, MyError, ()> for MyHandler {
//! fn proc_req(
//! &mut self,
//! msg: Request,
//! rctx: ReplyContext<Reply, MyError>
//! ) -> ControlFlow<(), ()> {
//! match msg {
//! Request::Add(a, b) => {
//! rctx.reply(Reply::Sum(a + b));
//! ControlFlow::Continue(())
//! }
//! }
//! }
//! }
//!
//! let (clnt, jh) = spawn(|clnt| {
//! // Store a weak client in the handler so it doesn't keep the dispatch
//! // loop alive when the Client returned to the application is dropped.
//! Ok(MyHandler {
//! wclnt: clnt.weak()
//! })
//! }).unwrap();
//!
//! let Ok(Reply::Sum(sum)) = clnt.req(Request::Add(3, 7)) else {
//! panic!("Unexpected reply");
//! };
//! assert_eq!(sum, 10);
//!
//! // Dropping the only client will terminate the dispatch loop
//! drop(clnt);
//!
//! let _ = jh.join();
//! ```
use ;
use ;
/// Message processing trait for a threaded handler.
///
/// See top module documentation for more information about [application
/// message handlers](crate#application-message-handlers).
/// Run a thread which will process incoming messages from an ump server
/// end-point.
///
/// `hbldr` is a closure that should spawn a [`Handler`].
///
/// See top module's documentation for an overview of the [dispatch
/// loop](crate#dispatch-loop) and what the [generic
/// parameters](crate#generics) are for.
///
/// # Errors
/// An application-defined error `E` is returned if the dispatch loop is
/// terminated by a handler returning `ControlFlow::Break(E)`.
// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :