// Logging bridge to UE_LOG.
/// Log level constants for the `ulog!` macro.
pub const LOG_DISPLAY: u8 = 0;
pub const LOG_WARNING: u8 = 1;
pub const LOG_ERROR: u8 = 2;
/// Log a message through UE_LOG.
///
/// Usage:
/// ```ignore
/// ulog!(LOG_DISPLAY, "Actor {} has {} health", name, hp);
/// ulog!(LOG_WARNING, "something suspicious");
/// ulog!(LOG_ERROR, "fatal: {err}");
/// ```
///
/// Level constants: `LOG_DISPLAY` (0), `LOG_WARNING` (1), `LOG_ERROR` (2).