ui_layout 0.2.0

A minimal Flexbox-inspired layout engine for Rust GUI
Documentation
# ui_layout


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A minimal Flexbox-inspired layout engine for Rust GUI development.

This crate provides a small, predictable layout system designed for
custom GUI frameworks, editors, and experimental UI engines.

## Features


- Flex layout (Row / Column)
- `flex_grow` and `flex_basis`
- Fixed size and flexible size mixing
- Min / max size constraints
- Margin and padding (CSS-like spacing)
- Block layout
- Recursive tree-based layout
- Parent-relative positioning

## Non-goals


- Full CSS compatibility
- Inline or text layout
- Absolute / fixed positioning
- Web rendering or HTML/CSS parsing

## Design goals


- Simple and explicit layout rules
- Easy to reason about and debug
- Suitable for custom renderers (wgpu, skia, etc.)
- No dependency on web standards or DOM

## Example


```rust
use layout::*;

LayoutEngine::layout(&mut root, 800.0, 600.0);
````

## Status


See [CHANGELOG.md](CHANGELOG.md) for a detailed list of changes.

* Version: **0.2.0**
* API is still evolving
* Focused on Flexbox-like block layouts

Future versions may add:

* `justify-content`
* `align-items`
* `gap`
* Improved flex sizing rules

## License


MIT