#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "../../ui.h"
struct example {
const char *name;
uiControl *panel;
void (*draw)(uiAreaDrawParams *p);
void (*mouse)(uiAreaMouseEvent *e);
int (*key)(uiAreaKeyEvent *e);
};
extern void redraw(void);
extern struct example *mkBasicExample(void);
extern struct example *mkHitTestExample(void);
extern struct example *mkAttributesExample(void);
extern struct example *mkEmptyStringExample(void);