use ui_events::pointer::PointerButton;
use winit::event::MouseButton;
pub fn try_from_winit_button(b: MouseButton) -> Option<PointerButton> {
Some(match b {
MouseButton::Left => PointerButton::Primary,
MouseButton::Right => PointerButton::Secondary,
MouseButton::Middle => PointerButton::Auxiliary,
MouseButton::Back => PointerButton::X1,
MouseButton::Forward => PointerButton::X2,
MouseButton::Other(u) => match u {
6 => PointerButton::B7,
7 => PointerButton::B8,
8 => PointerButton::B9,
9 => PointerButton::B10,
10 => PointerButton::B11,
11 => PointerButton::B12,
12 => PointerButton::B13,
13 => PointerButton::B14,
14 => PointerButton::B15,
15 => PointerButton::B16,
16 => PointerButton::B17,
17 => PointerButton::B18,
18 => PointerButton::B19,
19 => PointerButton::B20,
20 => PointerButton::B21,
21 => PointerButton::B22,
22 => PointerButton::B23,
23 => PointerButton::B24,
24 => PointerButton::B25,
25 => PointerButton::B26,
26 => PointerButton::B27,
27 => PointerButton::B28,
28 => PointerButton::B29,
29 => PointerButton::B30,
30 => PointerButton::B31,
31 => PointerButton::B32,
_ => {
return None;
}
},
})
}