usestd::path::Path;fnmain(){// Ensure the UI build directory exists so rust-embed doesn't fail.
// When building from the workspace with a real UI build, this is a no-op.
// When building from a crate tarball (cargo publish --dry-run), this
// creates an empty directory so the derive macro succeeds.
let ui_dir =Path::new("../../ui/build");if!ui_dir.exists(){let_=std::fs::create_dir_all(ui_dir);}}