#define STD_OUTPUT_HANDLE ((DWORD)-11)
typedef void *HANDLE;
typedef short SHORT;
typedef unsigned short WORD;
typedef struct _COORD {
SHORT X;
SHORT Y;
} COORD, *PCOORD;
typedef struct _SMALL_RECT {
SHORT Left;
SHORT Top;
SHORT Right;
SHORT Bottom;
} SMALL_RECT, *PSMALL_RECT;
typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
} CONSOLE_SCREEN_BUFFER_INFO, *PCONSOLE_SCREEN_BUFFER_INFO;
#define DECLSPEC_IMPORT __declspec(dllimport)
#define WINBASEAPI DECLSPEC_IMPORT
typedef unsigned long DWORD;
typedef int BOOL;
#ifdef _WIN64
#define WINAPI __fastcall
#else
#define WINAPI __stdcall
#endif
WINBASEAPI HANDLE WINAPI GetStdHandle(DWORD nStdHandle);
WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput, PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
WINBASEAPI BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput, WORD wAttributes);