use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct GetGameMinecraftServerstatus200Response {
#[serde(rename = "favicon_url", skip_serializing_if = "Option::is_none")]
pub favicon_url: Option<String>,
#[serde(rename = "ip", skip_serializing_if = "Option::is_none")]
pub ip: Option<String>,
#[serde(rename = "max_players", skip_serializing_if = "Option::is_none")]
pub max_players: Option<i32>,
#[serde(rename = "motd_clean", skip_serializing_if = "Option::is_none")]
pub motd_clean: Option<String>,
#[serde(rename = "motd_html", skip_serializing_if = "Option::is_none")]
pub motd_html: Option<String>,
#[serde(rename = "online", skip_serializing_if = "Option::is_none")]
pub online: Option<bool>,
#[serde(rename = "players", skip_serializing_if = "Option::is_none")]
pub players: Option<i32>,
#[serde(rename = "port", skip_serializing_if = "Option::is_none")]
pub port: Option<i32>,
#[serde(rename = "version", skip_serializing_if = "Option::is_none")]
pub version: Option<String>,
}
impl GetGameMinecraftServerstatus200Response {
pub fn new() -> GetGameMinecraftServerstatus200Response {
GetGameMinecraftServerstatus200Response {
favicon_url: None,
ip: None,
max_players: None,
motd_clean: None,
motd_html: None,
online: None,
players: None,
port: None,
version: None,
}
}
}