u-geometry 0.1.0

Domain-agnostic computational geometry: primitives, polygons, NFP, collision detection, spatial indexing.
Documentation

u-geometry

Domain-agnostic computational geometry library

Crates.io docs.rs CI License

Overview

u-geometry provides fundamental geometric primitives, transformations, polygon operations, collision detection, and spatial indexing. It contains no domain-specific concepts — nesting, packing, routing, etc. are defined by consumers.

Modules

Module Description
primitives Core types: Point2, Vector2, Segment2, AABB2, Point3, Vector3, AABB3
polygon Polygon operations: area, centroid, convex hull, winding order, containment
transform Rigid transformations: Transform2D, Transform3D
robust Numerically robust geometric predicates (Shewchuk adaptive precision)
collision SAT-based collision detection (2D convex polygons), AABB overlap (2D and 3D)
minkowski Minkowski sum and No-Fit Polygon (NFP) for convex polygons
spatial_index Linear-scan spatial indices for 2D and 3D AABB queries
nalgebra_types Re-exports of commonly used nalgebra types for version consistency

Features

  • serde — Enable serde serialization for geometric types (includes nalgebra/serde-serialize)

Quick Start

[dependencies]
u-geometry = { git = "https://github.com/iyulab/u-geometry" }

# with serde support
u-geometry = { git = "https://github.com/iyulab/u-geometry", features = ["serde"] }
use u_geometry::primitives::{Point2, AABB2};
use u_geometry::polygon::Polygon2D;
use u_geometry::collision::sat_overlap;

// Points and AABBs
let p = Point2::new(1.0, 2.0);
let aabb = AABB2::new(Point2::new(0.0, 0.0), Point2::new(10.0, 10.0));
assert!(aabb.contains(&p));

// Polygon operations
let polygon = Polygon2D::new(vec![
    Point2::new(0.0, 0.0),
    Point2::new(4.0, 0.0),
    Point2::new(4.0, 3.0),
    Point2::new(0.0, 3.0),
]);
assert!((polygon.area() - 12.0).abs() < 1e-10);

Build & Test

cargo build
cargo test
cargo bench  # criterion benchmarks

Academic References

  • de Berg, Cheong, van Kreveld, Overmars (2008), Computational Geometry
  • Shewchuk (1997), Adaptive Precision Floating-Point Arithmetic
  • O'Rourke (1998), Computational Geometry in C
  • Ericson (2005), Real-Time Collision Detection

Dependencies

  • nalgebra 0.33 — Linear algebra
  • robust 1.1 — Robust geometric predicates
  • serde 1.0 — Serialization (optional)

License

MIT License — see LICENSE.

Related