use std::error::Error;
use std::time::Duration;
use tyra::prelude::*;
#[derive(ActorMessage)]
struct TestMessage {}
#[derive(Actor, ActorFactory, Clone)]
struct TestActor {}
impl Handler<TestMessage> for TestActor {
fn handle(
&mut self,
_msg: TestMessage,
context: &ActorContext<Self>,
) -> Result<ActorResult, Box<dyn Error>> {
println!("HELLO WORLD!");
context.system.stop(Duration::from_millis(1000));
Ok(ActorResult::Ok)
}
}
fn main() {
let actor_config = TyraConfig::new().unwrap();
let actor_system = ActorSystem::new(actor_config);
let actor = actor_system
.builder()
.spawn("test", TestActor::factory())
.unwrap();
actor.send(TestMessage::new()).unwrap();
std::process::exit(actor_system.await_shutdown());
}