typeduck-codex-execpolicy 0.6.0

Support package for the standalone Codex Web runtime (codex-core)
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
use crate::agent::AgentStatus;
use crate::agent::registry::AgentMetadata;
use crate::agent::registry::AgentRegistry;
use crate::agent::role::DEFAULT_ROLE_NAME;
use crate::agent::role::resolve_role_config;
use crate::agent::status::is_final;
use crate::agent_communication::AgentCommunicationContext;
use crate::agent_communication::AgentCommunicationKind;
use crate::codex_thread::ThreadConfigSnapshot;
use crate::config::Config;
use crate::config::RolloutBudgetConfig;
use crate::environment_selection::TurnEnvironmentSnapshot;
use crate::rollout_budget::RolloutBudget;
use crate::session::emit_subagent_session_started;
use crate::session_prefix::format_inter_agent_completion_message;
use crate::session_prefix::format_subagent_context_line;
use crate::session_prefix::format_subagent_notification_message;
use crate::thread_manager::ResumeThreadWithHistoryOptions;
use crate::thread_manager::ThreadManagerState;
use crate::thread_rollout_truncation::truncate_rollout_to_last_n_fork_turns;
use codex_protocol::AgentPath;
use codex_protocol::SessionId;
use codex_protocol::ThreadId;
use codex_protocol::error::CodexErr;
use codex_protocol::error::Result as CodexResult;
use codex_protocol::models::ContentItem;
use codex_protocol::models::MessagePhase;
use codex_protocol::models::ResponseItem;
use codex_protocol::protocol::EventMsg;
use codex_protocol::protocol::InitialHistory;
use codex_protocol::protocol::InterAgentCommunication;
use codex_protocol::protocol::MultiAgentVersion;
use codex_protocol::protocol::Op;
use codex_protocol::protocol::ResumedHistory;
use codex_protocol::protocol::RolloutItem;
use codex_protocol::protocol::SessionSource;
use codex_protocol::protocol::SubAgentSource;
use codex_protocol::protocol::ThreadHistoryMode;
use codex_protocol::protocol::ThreadSource;
use codex_protocol::protocol::TurnEnvironmentSelection;
use codex_protocol::user_input::UserInput;
use codex_thread_store::LoadThreadHistoryParams;
use codex_thread_store::ReadThreadParams;
use serde::Serialize;
use std::collections::HashMap;
use std::collections::VecDeque;
use std::sync::Arc;
use std::sync::Weak;
use tokio::sync::watch;
use tracing::warn;

pub(crate) use self::execution::AgentExecutionGuard;
use self::execution::AgentExecutionLimiter;
use self::residency::V2Residency;

mod execution;
mod legacy;
mod residency;
mod spawn;

#[derive(Clone, Debug, PartialEq, Eq)]
pub(crate) enum SpawnAgentForkMode {
    FullHistory,
    LastNTurns(usize),
}

#[derive(Clone, Debug, Default)]
pub(crate) struct SpawnAgentOptions {
    pub(crate) fork_parent_spawn_call_id: Option<String>,
    pub(crate) fork_mode: Option<SpawnAgentForkMode>,
    pub(crate) parent_thread_id: Option<ThreadId>,
    pub(crate) environments: Option<Vec<TurnEnvironmentSelection>>,
}

#[derive(Clone, Debug)]
pub(crate) struct LiveAgent {
    pub(crate) thread_id: ThreadId,
    pub(crate) metadata: AgentMetadata,
    pub(crate) status: AgentStatus,
}

#[derive(Clone, Debug, Serialize, PartialEq, Eq)]
pub(crate) struct ListedAgent {
    pub(crate) agent_name: String,
    pub(crate) agent_status: AgentStatus,
}

/// Control-plane handle for multi-agent operations.
/// `AgentControl` is held by each session (via `SessionServices`). It provides capability to
/// spawn new agents and the inter-agent communication layer.
/// An `AgentControl` instance is intended to be created at most once per root thread/session
/// tree. That same `AgentControl` is then shared with every sub-agent spawned from that root,
/// which keeps the registry scoped to that root thread rather than the entire `ThreadManager`.
#[derive(Clone, Default)]
pub(crate) struct AgentControl {
    /// ID shared by the whole agent control session. This means every sub-agents from a common
    /// root share the same session ID.
    session_id: SessionId,
    /// Weak handle back to the global thread registry/state.
    /// This is `Weak` to avoid reference cycles and shadow persistence of the form
    /// `ThreadManagerState -> CodexThread -> Session -> SessionServices -> ThreadManagerState`.
    manager: Weak<ThreadManagerState>,
    state: Arc<AgentRegistry>,
    v2_residency: Arc<V2Residency>,
    agent_execution_limiter: Arc<AgentExecutionLimiter>,
    /// Session-scoped state shared by the root thread and every cloned sub-agent control handle.
    rollout_budget: Arc<RolloutBudget>,
}

impl AgentControl {
    /// Construct a new `AgentControl` that can spawn/message agents via the given manager state.
    pub(crate) fn new(
        manager: Weak<ThreadManagerState>,
        rollout_budget: Option<RolloutBudgetConfig>,
    ) -> Self {
        let control = Self {
            manager,
            ..Default::default()
        };
        if let Some(rollout_budget) = rollout_budget {
            control.rollout_budget.configure(rollout_budget);
        }
        control
    }

    pub(crate) fn with_session_id(mut self, session_id: SessionId, max_threads: usize) -> Self {
        self.session_id = session_id;
        self.agent_execution_limiter.initialize(max_threads);
        self
    }

    pub(crate) fn session_id(&self) -> SessionId {
        self.session_id
    }

    pub(crate) fn rollout_budget(&self) -> &RolloutBudget {
        self.rollout_budget.as_ref()
    }

    /// Send rich user input items to an existing agent thread.
    pub(crate) async fn send_input(
        &self,
        agent_id: ThreadId,
        input: Vec<UserInput>,
    ) -> CodexResult<String> {
        let state = self.upgrade()?;
        self.ensure_execution_capacity_for_turn_start(agent_id, /*starts_turn*/ true)
            .await?;
        self.send_input_after_capacity_check(agent_id, &state, input)
            .await
    }

    async fn send_input_after_capacity_check(
        &self,
        agent_id: ThreadId,
        state: &Arc<ThreadManagerState>,
        input: Vec<UserInput>,
    ) -> CodexResult<String> {
        self.handle_thread_request_result(
            agent_id,
            state,
            state.send_op(agent_id, input.into()).await,
        )
        .await
    }

    pub(crate) async fn send_inter_agent_communication(
        &self,
        agent_id: ThreadId,
        communication: InterAgentCommunication,
        agent_communication_context: AgentCommunicationContext,
    ) -> CodexResult<String> {
        let state = self.upgrade()?;
        self.ensure_execution_capacity_for_turn_start(agent_id, communication.trigger_turn)
            .await?;
        self.send_inter_agent_communication_after_capacity_check(
            agent_id,
            &state,
            communication,
            agent_communication_context,
        )
        .await
    }

    async fn send_inter_agent_communication_after_capacity_check(
        &self,
        agent_id: ThreadId,
        state: &Arc<ThreadManagerState>,
        communication: InterAgentCommunication,
        context: AgentCommunicationContext,
    ) -> CodexResult<String> {
        self.submit_inter_agent_communication(agent_id, state, communication, context)
            .await
    }

    async fn submit_inter_agent_communication(
        &self,
        agent_id: ThreadId,
        state: &Arc<ThreadManagerState>,
        communication: InterAgentCommunication,
        context: AgentCommunicationContext,
    ) -> CodexResult<String> {
        let communication_for_log =
            crate::agent_communication::logging_enabled().then(|| communication.clone());
        let result = self
            .handle_thread_request_result(
                agent_id,
                state,
                state
                    .send_op(agent_id, Op::InterAgentCommunication { communication })
                    .await,
            )
            .await;
        if let (Some(communication), Ok(communication_id)) =
            (communication_for_log, result.as_ref())
        {
            crate::agent_communication::emit_agent_communication_send(
                communication_id,
                &context,
                &communication,
                agent_id,
            );
        }
        result
    }

    /// Interrupt the current task for an existing agent thread.
    pub(crate) async fn interrupt_agent(&self, agent_id: ThreadId) -> CodexResult<String> {
        let state = self.upgrade()?;
        self.handle_thread_request_result(
            agent_id,
            &state,
            state.send_op(agent_id, Op::Interrupt).await,
        )
        .await
    }

    async fn handle_thread_request_result(
        &self,
        agent_id: ThreadId,
        state: &Arc<ThreadManagerState>,
        result: CodexResult<String>,
    ) -> CodexResult<String> {
        if matches!(result, Err(CodexErr::InternalAgentDied)) {
            let _ = state.remove_thread(&agent_id).await;
            self.forget_v2_residency(agent_id);
            self.state.release_spawned_thread(agent_id);
        }
        result
    }

    /// Fetch the last known status for `agent_id`, returning `NotFound` when unavailable.
    pub(crate) async fn get_status(&self, agent_id: ThreadId) -> AgentStatus {
        let Ok(state) = self.upgrade() else {
            // No agent available if upgrade fails.
            return AgentStatus::NotFound;
        };
        let Ok(thread) = state.get_thread(agent_id).await else {
            return AgentStatus::NotFound;
        };
        thread.agent_status().await
    }

    pub(crate) fn register_session_root(
        &self,
        current_thread_id: ThreadId,
        current_parent_thread_id: Option<ThreadId>,
    ) {
        if current_parent_thread_id.is_none() {
            self.state.register_root_thread(current_thread_id);
        }
    }

    pub(crate) fn get_agent_metadata(&self, agent_id: ThreadId) -> Option<AgentMetadata> {
        self.state.agent_metadata_for_thread(agent_id)
    }

    pub(crate) fn ensure_agent_known(&self, agent_id: ThreadId) -> CodexResult<AgentMetadata> {
        self.state
            .agent_metadata_for_thread(agent_id)
            .ok_or(CodexErr::ThreadNotFound(agent_id))
    }

    pub(crate) async fn list_live_agent_subtree_thread_ids(
        &self,
        agent_id: ThreadId,
    ) -> CodexResult<Vec<ThreadId>> {
        let mut thread_ids = vec![agent_id];
        thread_ids.extend(self.live_thread_spawn_descendants(agent_id).await?);
        Ok(thread_ids)
    }

    pub(crate) async fn get_agent_config_snapshot(
        &self,
        agent_id: ThreadId,
    ) -> Option<ThreadConfigSnapshot> {
        let Ok(state) = self.upgrade() else {
            return None;
        };
        let Ok(thread) = state.get_thread(agent_id).await else {
            return None;
        };
        Some(thread.config_snapshot().await)
    }

    pub(crate) async fn resolve_agent_reference(
        &self,
        _current_thread_id: ThreadId,
        current_session_source: &SessionSource,
        agent_reference: &str,
    ) -> CodexResult<ThreadId> {
        let current_agent_path = current_session_source
            .get_agent_path()
            .unwrap_or_else(AgentPath::root);
        let agent_path = current_agent_path
            .resolve(agent_reference)
            .map_err(CodexErr::UnsupportedOperation)?;
        if let Some(thread_id) = self.state.agent_id_for_path(&agent_path) {
            return Ok(thread_id);
        }
        Err(CodexErr::UnsupportedOperation(format!(
            "live agent path `{}` not found",
            agent_path.as_str()
        )))
    }

    /// Subscribe to status updates for `agent_id`, yielding the latest value and changes.
    pub(crate) async fn subscribe_status(
        &self,
        agent_id: ThreadId,
    ) -> CodexResult<watch::Receiver<AgentStatus>> {
        let state = self.upgrade()?;
        let thread = state.get_thread(agent_id).await?;
        Ok(thread.subscribe_status())
    }

    pub(crate) async fn format_environment_context_subagents(
        &self,
        parent_thread_id: ThreadId,
    ) -> String {
        let Ok(agents) = self.open_thread_spawn_children(parent_thread_id).await else {
            return String::new();
        };

        agents
            .into_iter()
            .map(|(thread_id, metadata)| {
                let reference = metadata
                    .agent_path
                    .as_ref()
                    .map(|agent_path| agent_path.name().to_string())
                    .unwrap_or_else(|| thread_id.to_string());
                format_subagent_context_line(reference.as_str(), metadata.agent_nickname.as_deref())
            })
            .collect::<Vec<_>>()
            .join("\n")
    }

    pub(crate) async fn list_agents(
        &self,
        current_session_source: &SessionSource,
        path_prefix: Option<&str>,
    ) -> CodexResult<Vec<ListedAgent>> {
        let state = self.upgrade()?;
        let resolved_prefix = path_prefix
            .map(|prefix| {
                current_session_source
                    .get_agent_path()
                    .unwrap_or_else(AgentPath::root)
                    .resolve(prefix)
                    .map_err(CodexErr::UnsupportedOperation)
            })
            .transpose()?;

        let mut live_agents = self.state.live_agents();
        live_agents.sort_by(|left, right| {
            left.agent_path
                .as_deref()
                .unwrap_or_default()
                .cmp(right.agent_path.as_deref().unwrap_or_default())
                .then_with(|| {
                    left.agent_id
                        .map(|id| id.to_string())
                        .unwrap_or_default()
                        .cmp(&right.agent_id.map(|id| id.to_string()).unwrap_or_default())
                })
        });

        let root_path = AgentPath::root();
        let mut agents = Vec::with_capacity(live_agents.len().saturating_add(1));
        if resolved_prefix
            .as_ref()
            .is_none_or(|prefix| agent_matches_prefix(Some(&root_path), prefix))
            && let Some(root_thread_id) = self.state.agent_id_for_path(&root_path)
            && let Ok(root_thread) = state.get_thread(root_thread_id).await
        {
            agents.push(ListedAgent {
                agent_name: root_path.to_string(),
                agent_status: root_thread.agent_status().await,
            });
        }

        for metadata in live_agents {
            let Some(thread_id) = metadata.agent_id else {
                continue;
            };
            if resolved_prefix
                .as_ref()
                .is_some_and(|prefix| !agent_matches_prefix(metadata.agent_path.as_ref(), prefix))
            {
                continue;
            }

            let Ok(thread) = state.get_thread(thread_id).await else {
                continue;
            };
            let agent_name = metadata
                .agent_path
                .as_ref()
                .map(ToString::to_string)
                .unwrap_or_else(|| thread_id.to_string());
            agents.push(ListedAgent {
                agent_name,
                agent_status: thread.agent_status().await,
            });
        }

        Ok(agents)
    }

    /// Starts a detached watcher for sub-agents spawned from another thread.
    ///
    /// This is only enabled for `SubAgentSource::ThreadSpawn`, where a parent thread exists and
    /// can receive completion notifications.
    fn maybe_start_completion_watcher(
        &self,
        child_thread_id: ThreadId,
        session_source: Option<SessionSource>,
        child_reference: String,
        child_agent_path: Option<AgentPath>,
    ) {
        let Some(SessionSource::SubAgent(SubAgentSource::ThreadSpawn {
            parent_thread_id, ..
        })) = session_source
        else {
            return;
        };
        let control = self.clone();
        tokio::spawn(async move {
            let status = match control.subscribe_status(child_thread_id).await {
                Ok(mut status_rx) => {
                    let mut status = status_rx.borrow().clone();
                    while !is_final(&status) {
                        if status_rx.changed().await.is_err() {
                            status = control.get_status(child_thread_id).await;
                            break;
                        }
                        status = status_rx.borrow().clone();
                    }
                    status
                }
                Err(_) => control.get_status(child_thread_id).await,
            };
            if !is_final(&status) {
                return;
            }

            let Ok(state) = control.upgrade() else {
                return;
            };
            let child_thread = state.get_thread(child_thread_id).await.ok();
            let child_uses_multi_agent_v2 = match child_thread.as_ref() {
                Some(child_thread) => {
                    child_thread.multi_agent_version() == Some(MultiAgentVersion::V2)
                }
                None => true,
            };
            if child_agent_path.is_some() && child_uses_multi_agent_v2 {
                let Some(child_agent_path) = child_agent_path.clone() else {
                    return;
                };
                let Some(parent_agent_path) = child_agent_path
                    .as_str()
                    .rsplit_once('/')
                    .and_then(|(parent, _)| AgentPath::try_from(parent).ok())
                else {
                    return;
                };
                let Some(message) = format_inter_agent_completion_message(
                    parent_agent_path.clone(),
                    child_agent_path.clone(),
                    &status,
                ) else {
                    return;
                };
                let communication = InterAgentCommunication::new(
                    child_agent_path,
                    parent_agent_path,
                    Vec::new(),
                    message,
                    /*trigger_turn*/ false,
                );
                let context =
                    AgentCommunicationContext::new(AgentCommunicationKind::Result, child_thread_id);
                let _ = control
                    .send_inter_agent_communication(parent_thread_id, communication, context)
                    .await;
                return;
            }
            let message = format_subagent_notification_message(child_reference.as_str(), &status);
            let Ok(parent_thread) = state.get_thread(parent_thread_id).await else {
                return;
            };
            parent_thread
                .inject_user_message_without_turn(message)
                .await;
        });
    }

    fn prepare_agent_metadata(
        &self,
        reservation: &mut crate::agent::registry::SpawnReservation,
        config: &Config,
        agent_path: Option<AgentPath>,
        agent_role: Option<String>,
        preferred_agent_nickname: Option<String>,
    ) -> CodexResult<AgentMetadata> {
        if let Some(agent_path) = agent_path.as_ref() {
            reservation.reserve_agent_path(agent_path)?;
        }
        let candidate_names = spawn::agent_nickname_candidates(config, agent_role.as_deref());
        let candidate_name_refs: Vec<&str> = candidate_names.iter().map(String::as_str).collect();
        let agent_nickname = Some(reservation.reserve_agent_nickname_with_preference(
            &candidate_name_refs,
            preferred_agent_nickname.as_deref(),
        )?);
        Ok(AgentMetadata {
            agent_id: None,
            agent_path,
            agent_nickname,
            agent_role,
        })
    }

    #[allow(clippy::too_many_arguments)]
    fn prepare_thread_spawn(
        &self,
        reservation: &mut crate::agent::registry::SpawnReservation,
        config: &Config,
        parent_thread_id: ThreadId,
        depth: i32,
        agent_path: Option<AgentPath>,
        agent_role: Option<String>,
        preferred_agent_nickname: Option<String>,
    ) -> CodexResult<(SessionSource, AgentMetadata)> {
        if depth == 1 {
            self.state.register_root_thread(parent_thread_id);
        }
        let agent_metadata = self.prepare_agent_metadata(
            reservation,
            config,
            agent_path,
            agent_role,
            preferred_agent_nickname,
        )?;
        let session_source = SessionSource::SubAgent(SubAgentSource::ThreadSpawn {
            parent_thread_id,
            depth,
            agent_path: agent_metadata.agent_path.clone(),
            agent_nickname: agent_metadata.agent_nickname.clone(),
            agent_role: agent_metadata.agent_role.clone(),
        });
        Ok((session_source, agent_metadata))
    }

    fn upgrade(&self) -> CodexResult<Arc<ThreadManagerState>> {
        self.manager
            .upgrade()
            .ok_or_else(|| CodexErr::UnsupportedOperation("thread manager dropped".to_string()))
    }

    async fn inherited_environments_for_source(
        &self,
        state: &Arc<ThreadManagerState>,
        session_source: Option<&SessionSource>,
    ) -> Option<TurnEnvironmentSnapshot> {
        let Some(SessionSource::SubAgent(SubAgentSource::ThreadSpawn {
            parent_thread_id, ..
        })) = session_source
        else {
            return None;
        };

        let parent_thread = state.get_thread(*parent_thread_id).await.ok()?;
        Some(
            parent_thread
                .session
                .services
                .turn_environments
                .snapshot()
                .await,
        )
    }

    async fn inherited_exec_policy_for_source(
        &self,
        state: &Arc<ThreadManagerState>,
        session_source: Option<&SessionSource>,
        child_config: &Config,
    ) -> Option<Arc<crate::exec_policy::ExecPolicyManager>> {
        let Some(SessionSource::SubAgent(SubAgentSource::ThreadSpawn {
            parent_thread_id, ..
        })) = session_source
        else {
            return None;
        };

        let parent_thread = state.get_thread(*parent_thread_id).await.ok()?;
        let parent_config = parent_thread.session.get_config().await;
        if !crate::exec_policy::child_uses_parent_exec_policy(&parent_config, child_config) {
            return None;
        }

        Some(Arc::clone(&parent_thread.session.services.exec_policy))
    }

    async fn open_thread_spawn_children(
        &self,
        parent_thread_id: ThreadId,
    ) -> CodexResult<Vec<(ThreadId, AgentMetadata)>> {
        let mut children_by_parent = self.live_thread_spawn_children().await?;
        Ok(children_by_parent
            .remove(&parent_thread_id)
            .unwrap_or_default())
    }

    async fn live_thread_spawn_children(
        &self,
    ) -> CodexResult<HashMap<ThreadId, Vec<(ThreadId, AgentMetadata)>>> {
        let state = self.upgrade()?;
        let mut children_by_parent = HashMap::<ThreadId, Vec<(ThreadId, AgentMetadata)>>::new();

        for (parent_thread_id, child_thread_id) in state.list_live_thread_spawn_edges().await {
            children_by_parent
                .entry(parent_thread_id)
                .or_default()
                .push((
                    child_thread_id,
                    self.state
                        .agent_metadata_for_thread(child_thread_id)
                        .unwrap_or(AgentMetadata {
                            agent_id: Some(child_thread_id),
                            ..Default::default()
                        }),
                ));
        }

        for children in children_by_parent.values_mut() {
            children.sort_by(|left, right| {
                left.1
                    .agent_path
                    .as_deref()
                    .unwrap_or_default()
                    .cmp(right.1.agent_path.as_deref().unwrap_or_default())
                    .then_with(|| left.0.to_string().cmp(&right.0.to_string()))
            });
        }

        Ok(children_by_parent)
    }

    async fn persist_thread_spawn_edge_for_source(
        &self,
        child_thread: &crate::CodexThread,
        child_thread_id: ThreadId,
        session_source: Option<&SessionSource>,
    ) {
        let Some(parent_thread_id) = session_source.and_then(SessionSource::parent_thread_id)
        else {
            return;
        };
        if child_thread.config_snapshot().await.ephemeral {
            return;
        }
        let Ok(state) = self.upgrade() else {
            return;
        };
        let Some(agent_graph_store) = state.agent_graph_store() else {
            return;
        };
        if let Err(err) = agent_graph_store
            .upsert_thread_spawn_edge(
                parent_thread_id,
                child_thread_id,
                codex_agent_graph_store::ThreadSpawnEdgeStatus::Open,
            )
            .await
        {
            warn!("failed to persist thread-spawn edge: {err}");
        }
    }

    async fn live_thread_spawn_descendants(
        &self,
        root_thread_id: ThreadId,
    ) -> CodexResult<Vec<ThreadId>> {
        let mut children_by_parent = self.live_thread_spawn_children().await?;
        let mut descendants = Vec::new();
        let mut stack = children_by_parent
            .remove(&root_thread_id)
            .unwrap_or_default()
            .into_iter()
            .map(|(child_thread_id, _)| child_thread_id)
            .rev()
            .collect::<Vec<_>>();

        while let Some(thread_id) = stack.pop() {
            descendants.push(thread_id);
            if let Some(children) = children_by_parent.remove(&thread_id) {
                for (child_thread_id, _) in children.into_iter().rev() {
                    stack.push(child_thread_id);
                }
            }
        }

        Ok(descendants)
    }
}

fn agent_matches_prefix(agent_path: Option<&AgentPath>, prefix: &AgentPath) -> bool {
    if prefix.is_root() {
        return true;
    }

    agent_path.is_some_and(|agent_path| {
        agent_path == prefix
            || agent_path
                .as_str()
                .strip_prefix(prefix.as_str())
                .is_some_and(|suffix| suffix.starts_with('/'))
    })
}

pub(crate) fn render_input_preview(input: &[UserInput]) -> String {
    input
        .iter()
        .map(|item| match item {
            UserInput::Text { text, .. } => text.clone(),
            UserInput::Image { .. } => "[image]".to_string(),
            UserInput::LocalImage { path, .. } => {
                format!("[local_image:{}]", path.display())
            }
            UserInput::Audio { .. } => "[audio]".to_string(),
            UserInput::LocalAudio { path } => {
                format!("[local_audio:{}]", path.display())
            }
            UserInput::Skill { name, path, .. } => {
                format!("[skill:${name}]({})", path.display())
            }
            UserInput::Mention { name, path, .. } => format!("[mention:${name}]({path})"),
            _ => "[input]".to_string(),
        })
        .collect::<Vec<_>>()
        .join("\n")
}

fn thread_spawn_depth(session_source: &SessionSource) -> Option<i32> {
    match session_source {
        SessionSource::SubAgent(SubAgentSource::ThreadSpawn { depth, .. }) => Some(*depth),
        _ => None,
    }
}
#[cfg(test)]
#[path = "control_tests.rs"]
mod tests;