/// Where a piece pins the rectangle it will paint.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]pub(crate)enumAnchor{/// The box's top-left corner.
#[allow(dead_code)]
TopLeft,/// The box's top-right corner.
TopRight,/// The box's bottom-left corner.
BottomLeft,/// The box's bottom-right corner.
#[allow(dead_code)]
BottomRight,/// The middle of the box, both horizontally and vertically.
#[allow(dead_code)]
Center,}