pub mod component;
pub mod entity;
pub mod system;
pub mod world;
pub mod serialization;
pub mod query;
pub mod error;
#[cfg(feature = "native")]
pub mod renderer;
#[cfg(feature = "native")]
pub mod app;
#[cfg(target_arch = "wasm32")]
pub mod wasm;
#[cfg(test)]
mod tests;
pub use entity::EntityId;
pub use world::World;
pub use error::TX2Error;
#[cfg(feature = "native")]
pub use app::App;